SpellProgressionCache.java

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pcgen.core
PCGen

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These are the metrics that contribute to the Enerjy Score for this file, ranked by impact. So the metrics listed at the top influence the score to a greater extent that the metrics listed at the bottom.

MetricDescription
DOC_COMMENTNumber of javadoc comment lines
COMMENTSComment lines
SIZESize of the file in bytes
DECL_COMMENTSComments in declarations
JAVA0034JAVA0034 Missing braces in if statement
LINESNumber of lines in the source file
JAVA0108JAVA0108 Incorrect javadoc: no @param tag for 'parameter'
COMPARISONSNumber of comparison operators
JAVA0109JAVA0109 Incorrect javadoc: no parameter 'parameter'
CYCLOMATICCyclomatic complexity
RETURNSNumber of return points from functions
PROGRAM_VOLUMEHalstead program volume
JAVA0126JAVA0126 Method declares unchecked exception in throws
LINE_COMMENTNumber of line comments
JAVA0110JAVA0110 Incorrect javadoc: no @return tag
LOOPSNumber of loops
BLOCKSNumber of blocks
WHITESPACENumber of whitespace lines
UNIQUE_OPERATORSNumber of unique operators
/* * PCLevelCastingInfo.java * Copyright 2006 (C) Tom Parker <thpr@users.sourceforge.net> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created: November 8, 2006 * * $Id: PCClass.java 1605 2006-11-08 02:14:21Z thpr $ */ package pcgen.core; import java.util.ArrayList; import java.util.List; import java.util.Map; import java.util.TreeMap; import java.util.Map.Entry; import pcgen.base.formula.Formula; /** * SpellProgressionInfo contains information about Spell Progression in support * of a PCClass. * * @author Tom Parker <thpr@users.sourceforge.net> */ public class SpellProgressionCache implements Cloneable { /* * FUTURETYPESAFETY Currently can't do better than String in knownMap, * castMap and specialtyKnownMap, because each one of these can be a * formula, or some special gunk for Psionicists (can we clean up the +d??) */ /** * This is a Progression of KNOWN spells. */ private Progression knownProgression = null; /** * This is a Progression KNOWN spells added by a specialty. */ private Progression specialtyKnownProgression = null; /** * This is a Progression of CAST spells. */ private Progression castProgression = null; /** * Sets the Known spells for the given class level for this * SpellProgression. The given character level must be greater than or equal * to one. * * Note that this is a SET (not an ADD) and will therefore OVERWRITE a KNOWN * spell progression for the given class level if one is already present * within this SpellProgression. * * @param iLevel * The class level for which the given known spell progression * applies. * @param aList * The known spell progression for the given class level. * @return The previously set KNOWN spell progression for the given class * level; null if no KNOWN spell progression was previously set. */ public List<Formula> setKnown(int iLevel, List<Formula> aList) { if (knownProgression == null) { knownProgression = new Progression(); } return knownProgression.setProgression(iLevel, aList); } /** * Returns true if this SpellProgression contains a KNOWN spell progression. * (this is not required, e.g. OGL Wizards do not have a KNOWN spell * progression, rather they are limited by what spells are in their * spellbook(s)) * * @return True if this SpellProgression contains a known spell progression; * false otherwise. */ public boolean hasKnownProgression() { return knownProgression != null && knownProgression.hasProgression(); } /** * Returns the known spell progression for this SpellProgression. * * **WARNING** This method exposes the internal contents of this * SpellProgression object. This method is therefore reference-semantic, and * the returned Map and the Lists contained within the Map should be * considered owned by this SpellProgression. The returned Map and Lists it * contains should not be altered. * * CONSIDER How to get rid of this - it makes this Object accidentally * mutable. - thpr 11/8/06 * * @return The known spell progression for this SpellProgression object. */ public Map<Integer, List<Formula>> getKnownProgression() { return knownProgression == null ? null : knownProgression .getProgression(); } /** * Returns the known spell progression for the given class level. If this * SpellProgression does not contain a KNOWN spell progression or if the * given class level is not high enough to have known spells, this method * returns null. * * This method is value-semantic. Ownership of the returned List is * transferred to the calling object (The returned list can be modified * without impacting the internal contents of this SpellProgression) * * @param aInt * The class level for which the known spell progression should * be returned. * @return The known spell progression for the given class level, or null if * there is no known spell progression for the given class level. */ public List<Formula> getKnownForLevel(int aLevel) { return knownProgression == null ? null : knownProgression .getProgressionForLevel(aLevel); } /** * Returns the highest possible known spell level in this SpellProgression. * * Note that this is a theoretical highest level, and based on the abilities * of a PlayerCharacter, the highest known spell level may not be available * to that PlayerCharacter. * * There are at least two known situations where the theoretical known spell * level is higher than what a specific PlayerCharacter could actually know: * (1) When a Stat limits the level of spells that a given PlayerCharacter * can learn (2) When a Class grants 0 known spells, but some * PlayerCharacters could have a Stat that provides bonus spells [this * method WILL return a spell level where a Class grants 0 spells, since * this is a theoretical limit test.] * * @return The highest possible known spell level. */ public int getHighestKnownSpellLevel() { return knownProgression == null ? 0 : knownProgression .getHighestSpellLevel(); } /** * Sets the KNOWN SPECIALTY spells for the given class level for this * SpellProgression. The given character level must be greater than or equal * to one. * * Note that this is a SET (not an ADD) and will therefore OVERWRITE a KNOWN * SPECIALTY spell progression for the given class level if one is already * present within this SpellProgression. * * @param iLevel * The class level for which the given known specialty spell * progression applies. * @param aList * The known specialty spell progression for the given class * level. * @return The previously set KNOWN SPECIALTY spell progression for the * given class level; null if no KNOWN SPECIALTY spell progression * was previously set. */ public List<Formula> setSpecialtyKnown(int aLevel, List<Formula> aList) { if (specialtyKnownProgression == null) { specialtyKnownProgression = new Progression(); } return specialtyKnownProgression.setProgression(aLevel, aList); } /** * Returns true if this SpellProgression contains KNOWN SPECIALTY spell * progressions. (this is not required, e.g. most 3.0SRD classes do not have * a KNOWN SPECIALTY list) * * @return True if this SpellProgression contains a known specialty spell * progression; false otherwise. */ public boolean hasSpecialtyKnownProgression() { return specialtyKnownProgression != null && specialtyKnownProgression.hasProgression(); } /** * Returns the known specialty spell progression for this SpellProgression. * * **WARNING** This method exposes the internal contents of this * SpellProgression object. This method is therefore reference-semantic, and * the returned Map and the Lists contained within the Map should be * considered owned by this SpellProgression. The returned Map and Lists it * contains should not be altered. * * CONSIDER How to get rid of this - it makes this Object accidentally * mutable. - thpr 11/8/06 * * @return The known specialty spell progression for this SpellProgression * object. */ public Map<Integer, List<Formula>> getSpecialtyKnownMap() { return specialtyKnownProgression == null ? null : specialtyKnownProgression.getProgression(); } /** * Returns the known specialty spell progression for the given class level. * If this SpellProgression does not contain a KNOWN SPECIALTY spell * progression or if the given class level is not high enough to have * entered the known specialty spell progression, this method returns null. * * This method is value-semantic. Ownership of the returned List is * transferred to the calling object (The returned list can be modified * without impacting the internal contents of this SpellProgression) * * @param aInt * The class level for which the known specialty spell * progression should be returned. * @return The known specialty spell progression for the given class level, * or null if there is no known specialty spell progression for the * given class level. */ public List<Formula> getSpecialtyKnownForLevel(int aLevel) { return specialtyKnownProgression == null ? null : specialtyKnownProgression.getProgressionForLevel(aLevel); } /** * Sets the CAST spells for the given class level for this SpellProgression. * The given character level must be greater than or equal to one. * * Note that this is a SET (not an ADD) and will therefore OVERWRITE a CAST * spell progression for the given class level if one is already present * within this SpellProgression. * * @param iLevel * The class level for which the given CAST spell progression * applies. * @param aList * The CAST spell progression for the given class level. * @return The previously set CAST spell progression for the given class * level; null if no CAST spell progression was previously set. */ public List<Formula> setCast(int aLevel, List<Formula> aList) { if (castProgression == null) { castProgression = new Progression(); } return castProgression.setProgression(aLevel, aList); } /** * Returns true if this SpellProgression contains CAST spell progressions. * (this is not required, but would be a bit strange to be empty) * * @return True if this SpellProgression contains a CAST spell progression; * false otherwise. */ public boolean hasCastProgression() { return castProgression != null && castProgression.hasProgression(); } /** * Returns the CAST spell progression for this SpellProgression. * * **WARNING** This method exposes the internal contents of this * SpellProgression object. This method is therefore reference-semantic, and * the returned Map and the Lists contained within the Map should be * considered owned by this SpellProgression. The returned Map and Lists it * contains should not be altered. * * CONSIDER How to get rid of this - it makes this Object accidentally * mutable. - thpr 11/8/06 * * @return The CAST spell progression for this SpellProgression object. */ public Map<Integer, List<Formula>> getCastProgression() { return castProgression == null ? null : castProgression .getProgression(); } /** * Returns the CAST spell progression for the given class level. If this * SpellProgression does not contain a CAST spell progression or if the * given class level is not high enough to have CAST spells, this method * returns null. * * This method is value-semantic. Ownership of the returned List is * transferred to the calling object (The returned list can be modified * without impacting the internal contents of this SpellProgression) * * @param aInt * The class level for which the CAST spell progression should be * returned. * @return The CAST spell progression for the given class level, or null if * there is no CAST spell progression for the given class level. */ public List<Formula> getCastForLevel(int aLevel) { return castProgression == null ? null : castProgression .getProgressionForLevel(aLevel); } /** * Returns the highest possible CAST spell level in this SpellProgression. * * Note that this is a theoretical highest level, and based on the abilities * of a PlayerCharacter, the highest CAST spell level may not be available * to that PlayerCharacter. * * There are at least two known situations where the theoretical CAST spell * level is higher than what a specific PlayerCharacter could actually know: * (1) When a Stat limits the level of spells that a given PlayerCharacter * can learn (2) When a Class grants 0 CAST spells, but some * PlayerCharacters could have a Stat that provides bonus spells [this * method WILL return a spell level where a Class grants 0 spells, since * this is a theoretical limit test.] * * @return The highest possible CAST spell level. */ public int getHighestCastSpellLevel() { return castProgression == null ? 0 : castProgression .getHighestSpellLevel(); } /** * Returns the minimum class level required to acquire a spell of the given * spell level (and potential application of bonuses). * * There are two situations that can also be distinguished: * * If allowBonus is true, then this will return a class level where the CAST * or KNOWN spell count is equal to zero (since it assumes that bonuses * could provide that spell level). This DOES NOT return a class level where * a spell count is "-" (or spells are not available at all). * * If allowBonus is false, this this will return a class level where the * CAST or KNOWN spell count is greater than zero (since no bonuses would be * applied to make the spell count a non-zero value) * * *WARNING* This method is KNOWN to be broken if this SpellProgressionInfo * contains a spell formula. Analysis must be done in context to the formula * in that case. * * @param spellLevel * The spell level for which the minimum required class level * will be returned * @param allowBonus * true if the class level is allowed to have a "0" CAST or KNOWN * spell count. * @return The minimum class level required to acquire a spell of the given * spell level (and potential application of bonuses) */ public int getMinLevelForSpellLevel(int spellLevel, boolean allowBonus) { if (castProgression != null) { int lvl = castProgression.getMinLevelForSpellLevel(spellLevel, allowBonus); if (lvl != -1) { return lvl; } } /* * CONSIDER Should the castMap really dominate the knownMap like this??? - * I know that it probably returns the intended result, but it needs to * be explained better in the comments. - thpr 11/9/06 */ if (knownProgression != null) { int lvl = knownProgression.getMinLevelForSpellLevel(spellLevel, allowBonus); if (lvl != -1) { return lvl; } } return -1; } /** * Returns the theoretical maximum spell level for the given class level. * * Note that this is a theoretical highest level, and based on the abilities * of a PlayerCharacter, the highest spell level may not be available to * that PlayerCharacter. * * This theoretical test WILL return a spell level where the class grants 0 * known or cast spells, as bonuses acquired from Stats can provide use of * that spell level. * * @param classLevel * The class level for which the theoretical maximum spell level * should be returned. * @return The theoretical maximum spell level for the given class level; -1 * if this SpellProgressionInfo does not contain any KNOWN or CAST * spell progressions for the given class level. */ public int getMaxSpellLevelForClassLevel(int classLevel) { /* * Delegation to get*ForLevel is required because it is possible that * the given class level itself does not have a CAST or KNOWN * progression, but that a lower level does. Those methods account for * that situation. */ if (castProgression != null) { List<Formula> knownList = castProgression .getProgressionForLevel(classLevel); if (knownList != null) { return knownList.size() - 1; } } if (knownProgression != null) { List<Formula> knownList = knownProgression .getProgressionForLevel(classLevel); if (knownList != null) { return knownList.size() - 1; } } return -1; } /** * Clones this SpellProgressionInfo object. A semi-deep (or semi-shallow, * depending on one's point of view) clone is performed, under the * assumption that the cloned object should be allowed to have any of the * SpellProgressionInfo.set* method called without allowing either the * original or the cloned SpellProgressionInfo object to accidentally modify * the other. * * There is the assumption, however, that the Lists contained within the * SpellProgressionInfo object are never modified, and violation of that * semantic rule either within SpellProgressionInfo or by other objects * which call the reference-semantic methods of SpellProgressionInfo can * render this clone insufficient. * * @return A semi-shallow Clone of this SpellProgressionInfo object. * @throws CloneNotSupportedException */ @Override public SpellProgressionCache clone() throws CloneNotSupportedException { SpellProgressionCache spi = (SpellProgressionCache) super.clone(); /* * Each of knownMap, specialtyKnownMap, and castMap need one level deep * clones. Since the Lists that are stored are never individually * modified in SpellProgressionInfo (they are always overwritten by a * new set*) there is no need to do a full depth clone. However, the one * level deep clone is required in case there is a PCClass.COPY or * something that then mods a KNOWN or CAST. */ if (knownProgression != null) { spi.knownProgression = knownProgression.clone(); } if (specialtyKnownProgression != null) { spi.specialtyKnownProgression = specialtyKnownProgression.clone(); } if (castProgression != null) { spi.castProgression = castProgression.clone(); } return spi; } /* * CONSIDER Do I want an "isValid" method to check that spell type is * defined, et al?? - ensure consistency? - thpr 11/9/06 */ /** * Stores an individual Progression within this SpellProgressionInfo. Broken * out as a separate class in order to maintain consistent behavior and * avoid a ton of redundant code within SpellProgressionInfo. */ private static class Progression implements Cloneable { /** * This is a Map of spells. The Integer key is the Class level, the * value is a List of constants or Formula for each SpellLevel. * * The progressionMap must not contain any null values. */ private TreeMap<Integer, List<Formula>> progressionMap = null; /** * Sets the spells for the given class level for this Progression. The * given character level must be greater than or equal to one. * * Note that this is a SET (not an ADD) and will therefore OVERWRITE a * spell progression for the given class level if one is already present * within this Progression. * * @param iLevel * The class level for which the given spell progression * applies. * @param aList * The spell progression for the given class level. * @return The previously set spell progression for the given class * level; null if no spell progression was previously set. */ public List<Formula> setProgression(int iLevel, List<Formula> aList) { if (iLevel < 1) { throw new IllegalArgumentException( "Level must be >= 1 in spell progression"); } if (aList == null) { throw new IllegalArgumentException( "Cannot add null spell progression list to level " + iLevel); } if (aList.isEmpty()) { throw new IllegalArgumentException( "Cannot add empty spell progression list to level " + iLevel); } if (aList.contains(null)) { throw new IllegalArgumentException( "Cannot have null value in spell progrssion list in level " + iLevel); } if (progressionMap == null) { progressionMap = new TreeMap<Integer, List<Formula>>(); } return progressionMap.put(iLevel, new ArrayList<Formula>(aList)); } public int getMinLevelForSpellLevel(int spellLevel, boolean allowBonus) { for (Entry<Integer, List<Formula>> me : progressionMap.entrySet()) { List<Formula> progressionList = me.getValue(); for (int lvl = spellLevel; lvl < progressionList.size(); lvl++) { /* * This for loop is to protect against a (admittedly * strange) class that grants N + 1 level spells, but not N * and N is the spellLevel parameter to this method. */ /* * FIXME This will break if there are spell formulae - thpr * 11/9/06 */ if (allowBonus || Integer.parseInt(progressionList.get(lvl).toString()) != 0) { return me.getKey(); } } } return -1; } /** * Returns true if this Progression contains a spell progression. * * @return True if this Progression contains a spell progression; false * otherwise. */ public boolean hasProgression() { return progressionMap != null; } /** * Returns the spell progression for this Progression. * * **WARNING** This method exposes the internal contents of this * Progression object. This method is therefore reference-semantic, and * the returned Map and the Lists contained within the Map should be * considered owned by this Progression. The returned Map and Lists it * contains should not be altered. * * CONSIDER How to get rid of this - it makes this Object accidentally * mutable. - thpr 11/8/06 * * @return The spell progression for this Progression object. */ public Map<Integer, List<Formula>> getProgression() { if (progressionMap == null) { return null; } return progressionMap; } /** * Returns the spell progression for the given class level. If this * Progression does not contain a spell progression or if the given * class level is not high enough to have spells, this method returns * null. * * This method is value-semantic. Ownership of the returned List is * transferred to the calling object (The returned list can be modified * without impacting the internal contents of this Progression) * * @param classLevel * The class level for which the spell progression should be * returned. * @return The spell progression for the given class level, or null if * there is no spell progression for the given class level. */ public List<Formula> getProgressionForLevel(int classLevel) { List<Formula> spellProgression = null; boolean found = false; if(progressionMap != null) { Integer key = Integer.valueOf(classLevel); if (!progressionMap.containsKey(key)) { //No spellcasting at level key, check previous levels if (progressionMap.firstKey() < classLevel) { key = progressionMap.headMap(key).lastKey(); found = true; } } else { found = true; } if(found) { List<Formula> list = progressionMap.get(key); spellProgression = new ArrayList<Formula>(list); } } return spellProgression; } /** * Returns the highest possible spell level in this Progression. * * Note that this is a theoretical highest level, and based on the * abilities of a PlayerCharacter, the highest spell level may not be * available to that PlayerCharacter. * * There are at least two known situations where the theoretical spell * level is higher than what a specific PlayerCharacter could actually * know: (1) When a Stat limits the level of spells that a given * PlayerCharacter can learn (2) When a Class grants 0 known spells, but * some PlayerCharacters could have a Stat that provides bonus spells * [this method WILL return a spell level where a Class grants 0 spells, * since this is a theoretical limit test.] * * @return The highest possible spell level in this Progression. */ public int getHighestSpellLevel() { if (progressionMap != null) { int highest = -1; for (List<Formula> list : progressionMap.values()) { highest = Math.max(highest, list.size() - 1); } return highest; } return -1; } /** * Clones this Progression object. A semi-deep (or semi-shallow, * depending on one's point of view) clone is performed, under the * assumption that the cloned object should be allowed to have the * Progression.set* method called without allowing either the original * or the cloned Progression object to accidentally modify the other. * * There is the assumption, however, that the Lists contained within the * Progression object are never modified, and violation of that semantic * rule either within Progression or by other objects which call the * reference-semantic methods of Progression can render this clone * insufficient. * * @return A semi-shallow Clone of this Progression object. * @throws CloneNotSupportedException */ @Override public Progression clone() throws CloneNotSupportedException { Progression p = (Progression) super.clone(); if (progressionMap != null) { p.progressionMap = new TreeMap<Integer, List<Formula>>( progressionMap); } return p; } } public boolean isEmpty() { return knownProgression == null && castProgression == null && specialtyKnownProgression == null; } }

The table below shows all metrics for SpellProgressionCache.java.

MetricValueDescription
BLOCKS56.00Number of blocks
BLOCK_COMMENT59.00Number of block comment lines
COMMENTS436.00Comment lines
COMMENT_DENSITY 2.81Comment density
COMPARISONS56.00Number of comparison operators
CYCLOMATIC67.00Cyclomatic complexity
DECL_COMMENTS32.00Comments in declarations
DOC_COMMENT376.00Number of javadoc comment lines
ELOC155.00Effective lines of code
EXEC_COMMENTS 6.00Comments in executable code
EXITS25.00Procedure exits
FUNCTIONS25.00Number of function declarations
HALSTEAD_DIFFICULTY71.14Halstead difficulty
HALSTEAD_EFFORT 0.00Halstead effort
INTERFACE_COMPLEXITY57.00Interface complexity
JAVA0001 0.00JAVA0001 Package name does not contain only lower case letters
JAVA0002 1.00JAVA0002 Package name does not begin with a top level domain name or country code
JAVA0003 0.00JAVA0003 Minimize use of on-demand (.*) imports
JAVA0004 0.00JAVA0004 Unnecessary import from java.lang
JAVA0005 0.00JAVA0005 Imports not in specified order
JAVA0006 0.00JAVA0006 Empty finally block
JAVA0007 0.00JAVA0007 Should not declare public field
JAVA0008 0.00JAVA0008 Empty catch block
JAVA0009 0.00JAVA0009 Protected member in final class
JAVA0010 0.00JAVA0010 Non-instantiable class does not contain a non-private static member
JAVA0011 0.00JAVA0011 Abstract class does not contain an abstract method
JAVA0012 0.00JAVA0012 Non-constructor method with same name as declaring class
JAVA0013 0.00JAVA0013 Non-blank final field is not static
JAVA0014 0.00JAVA0014 Class with only static members has non-private constructor
JAVA0015 0.00JAVA0015 Package class contains public nested type
JAVA0016 0.00JAVA0016 Abstract class contains public constructor
JAVA0017 0.00JAVA0017 Class name does not have required form
JAVA0018 0.00JAVA0018 Method name does not have required form
JAVA0019 0.00JAVA0019 Interface name does not have required form
JAVA0020 0.00JAVA0020 Field name does not have required form
JAVA0021 0.00JAVA0021 Interface method name does not have required form
JAVA0022 0.00JAVA0022 Static final field name does not have required form
JAVA0023 0.00JAVA0023 Empty finalize method
JAVA0024 0.00JAVA0024 Empty class
JAVA0025 0.00JAVA0025 Method override is empty
JAVA0026 0.00JAVA0026 Finalize method with parameters
JAVA0029 0.00JAVA0029 Private method not used
JAVA0030 0.00JAVA0030 Private field not used
JAVA0031 0.00JAVA0031 Case statement not properly closed
JAVA0032 0.00JAVA0032 Switch statement missing default
JAVA0033 0.00JAVA0033 default: not last case in switch statement
JAVA0034 0.00JAVA0034 Missing braces in if statement
JAVA0035 0.00JAVA0035 Missing braces in for statement
JAVA0036 0.00JAVA0036 Missing braces in while statement
JAVA0038 0.00JAVA0038 Non-case label in switch statement
JAVA0039 0.00JAVA0039 Break statement with label
JAVA0040 0.00JAVA0040 Switch statement contains N cases (maximum: M)
JAVA0041 0.00JAVA0041 Nested synchronized block
JAVA0042 0.00JAVA0042 Empty synchronized statement
JAVA0043 0.00JAVA0043 Inner class does not use outer class
JAVA0044 0.00JAVA0044 Serializable class with no instance variables
JAVA0045 0.00JAVA0045 Serializable class with only transient fields
JAVA0046 0.00JAVA0046 Name of class not derived from Exception ends with 'Exception'
JAVA0047 0.00JAVA0047 Serializable class derives from invalid base class
JAVA0048 0.00JAVA0048 Name of class derived from Exception does not end with 'Exception'
JAVA0049 0.00JAVA0049 Nested block at depth N (maximum: M)
JAVA0050 0.00JAVA0050 Class derives from java.lang.Error
JAVA0051 0.00JAVA0051 Class derives from java.lang.RuntimeException
JAVA0052 0.00JAVA0052 Class derives from java.lang.Throwable
JAVA0053 0.00JAVA0053 Unused label
JAVA0054 0.00JAVA0054 Inheritance depth N exceeds maximum M
JAVA0055 0.00JAVA0055 Class should be interface
JAVA0056 0.00JAVA0056 Unnecessary abstract modifier for interface or annotation
JAVA0057 0.00JAVA0057 Unnecessary default constructor
JAVA0058 0.00JAVA0058 Constructor calls super()
JAVA0059 0.00JAVA0059 Method override only calls super()
JAVA0061 0.00JAVA0061 Inaccessible member in anonymous class
JAVA0062 0.00JAVA0062 Public class missing public member or protected constructor
JAVA0063 0.00JAVA0063 Identifier name should not contain '$'
JAVA0064 0.00JAVA0064 N variations of identifier name (maximum: M)
JAVA0065 0.00JAVA0065 Unnecessary final modifier for method in final class
JAVA0066 0.00JAVA0066 Unnecessary modifier for interface nested type
JAVA0067 0.00JAVA0067 Array descriptor on identifier name
JAVA0068 0.00JAVA0068 Modifiers not declared in recommended order
JAVA0071 0.00JAVA0071 Strings compared with ==
JAVA0073 0.00JAVA0073 Integer division in floating-point context
JAVA0074 0.00JAVA0074 Use of Object.notify()
JAVA0075 0.00JAVA0075 Method parameter hides field
JAVA0076 0.00JAVA0076 Use of magic number
JAVA0077 0.00JAVA0077 Private field not used in declaring class
JAVA0078 0.00JAVA0078 Floating point values compared with ==
JAVA0079 0.00JAVA0079 Use of instance to reference static member
JAVA0080 0.00JAVA0080 Import declaration not used
JAVA0081 0.00JAVA0081 Boolean literal in comparison
JAVA0082 0.00JAVA0082 Unnecessary widening cast
JAVA0083 0.00JAVA0083 Unnecessary instanceof test
JAVA0084 0.00JAVA0084 Should use compound assignment operator
JAVA0085 0.00JAVA0085 Use of sun.* class
JAVA0087 0.00JAVA0087 Use of Thread.sleep()
JAVA0089 0.00JAVA0089 Use of restricted package
JAVA0092 0.00JAVA0092 Use of restricted type
JAVA0093 0.00JAVA0093 Redundant assignment
JAVA0094 0.00JAVA0094 Field hides a superclass field
JAVA0095 0.00JAVA0095 Uninitialized private field
JAVA0096 0.00JAVA0096 Field in nested class hides outer field
JAVA0098 0.00JAVA0098 Minimize use of implicit field initializers
JAVA0100 0.00JAVA0100 Class contains N non-final fields (maximum: M)
JAVA0101 0.00JAVA0101 Unnecessary modifier for field in interface
JAVA0102 0.00JAVA0102 Last statement in finalize() not super.finalize()
JAVA0103 0.00JAVA0103 Explicit call to finalize()
JAVA0104 0.00JAVA0104 finalize() only calls super.finalize()
JAVA0105 0.00JAVA0105 Duplicate import declaration
JAVA0106 0.00JAVA0106 Unnecessary import from current package
JAVA0108 5.00JAVA0108 Incorrect javadoc: no @param tag for 'parameter'
JAVA0109 5.00JAVA0109 Incorrect javadoc: no parameter 'parameter'
JAVA0110 0.00JAVA0110 Incorrect javadoc: no @return tag
JAVA0111 0.00JAVA0111 Incorrect javadoc: @return tag for void method
JAVA0112 0.00JAVA0112 Incorrect javadoc: no exception 'exception' in throws
JAVA0113 0.00JAVA0113 Incorrect javadoc: no @author tag
JAVA0114 1.00JAVA0114 Incorrect javadoc: no @version tag
JAVA0115 0.00JAVA0115 Incorrect javadoc: no @throws or @exception tag for 'exception'
JAVA0116 0.00JAVA0116 Missing javadoc: field 'field'
JAVA0117 2.00JAVA0117 Missing javadoc: method 'method'
JAVA0118 0.00JAVA0118 Missing javadoc: type 'type'
JAVA0119 0.00JAVA0119 Control variable changed within body of for loop
JAVA0123 0.00JAVA0123 Use all three components of for loop
JAVA0125 0.00JAVA0125 Continue statement with label
JAVA0126 0.00JAVA0126 Method declares unchecked exception in throws
JAVA0128 0.00JAVA0128 Public constructor in non-public class
JAVA0130 0.00JAVA0130 Non-static method does not use instance fields
JAVA0131 0.00JAVA0131 Compatible method does not override base
JAVA0132 0.00JAVA0132 Method overload with compatible signature
JAVA0133 0.00JAVA0133 Non-synchronized method overrides synchronized method
JAVA0135 0.00JAVA0135 Only one of Object.equals and Object.hashCode defined: missing 'method'
JAVA0136 0.00JAVA0136 N methods defined in class (maximum: M)
JAVA0137 0.00JAVA0137 Non-abstract class missing constructor
JAVA0138 0.00JAVA0138 N parameters defined for method (maximum: M)
JAVA0139 0.00JAVA0139 Definition of main other than public static void main(java.lang.String[])
JAVA0141 0.00JAVA0141 Unnecessary modifier for method in interface
JAVA0143 0.00JAVA0143 Synchronized method
JAVA0144 0.00JAVA0144 Line exceeds maximum M characters
JAVA01451133.00JAVA0145 Tab character used in source file
JAVA0150 0.00JAVA0150 java.lang.Error (or subclass) thrown
JAVA0153 0.00JAVA0153 Inefficient conversion of integer to string
JAVA0159 0.00JAVA0159 Inefficient conversion of string to integer
JAVA0160 0.00JAVA0160 Method does not throw specified exception
JAVA0161 0.00JAVA0161 Conditional wait() not in loop
JAVA0163 0.00JAVA0163 Empty statement
JAVA0165 0.00JAVA0165 Conflicting return statement in finally block
JAVA0166 0.00JAVA0166 Generic exception caught
JAVA0167 0.00JAVA0167 ThreadDeath not rethrown
JAVA0169 0.00JAVA0169 Unnecessary catch block: exception 'exception'
JAVA0170 0.00JAVA0170 Caught exception not derived from java.lang.Exception
JAVA0171 0.00JAVA0171 Unused local variable
JAVA0173 0.00JAVA0173 Unused method parameter
JAVA0174 0.00JAVA0174 Assigned local variable never used
JAVA0175 0.00JAVA0175 Successive assignment to variable
JAVA0176 0.00JAVA0176 Local variable name does not have required form
JAVA0177 0.00JAVA0177 Variable declaration missing initializer
JAVA0179 0.00JAVA0179 Local variable hides visible field
JAVA0233 0.00JAVA0233 Definition of serialVersionUID other than 'private static final long serialVersionUID'
JAVA0234 0.00JAVA0234 Class is Serializable but does not define serialVersionUID
JAVA0235 0.00JAVA0235 Class defines serialVersionUID but does not implement Serializable
JAVA0236 0.00JAVA0236 Attempt to clone an object which does not implement Cloneable
JAVA0237 0.00JAVA0237 Class implements Cloneable but does not have public clone method
JAVA0238 0.00JAVA0238 Clone method does not call super.clone()
JAVA0239 0.00JAVA0239 Class declares 'readObject' or 'writeObject' but does not implement Serializable
JAVA0240 0.00JAVA0240 Serializable class which declares readObject or writeObject but not both
JAVA0241 0.00JAVA0241 'readObject' or 'writeObject' should be declared private in Serializable class
JAVA0242 0.00JAVA0242 Transient field in non-Serializable class
JAVA0243 0.00JAVA0243 'readResolve' or 'writeReplace' should be declared private or protected
JAVA0244 0.00JAVA0244 Field or method name in subclass differs only by case from inherited field or method
JAVA0245 0.00JAVA0245 JUnit TestCase with non-trivial constructor
JAVA0246 0.00JAVA0246 JUnit assertXXX statement missing message parameter
JAVA0247 0.00JAVA0247 JUnit 'setUp()' and 'tearDown()' should call super method
JAVA0248 0.00JAVA0248 JUnit method 'setUp' or 'tearDown' with incorrect signature
JAVA0249 0.00JAVA0249 JUnit TestCase 'suite()' should be declared static
JAVA0250 0.00JAVA0250 JUnit TestCase declares testXXX method with incorrect signature
JAVA0251 0.00JAVA0251 Use '%n' for line breaks in printf/format for platform independence
JAVA0252 0.00JAVA0252 'enum' is a Java 1.5 reserved word
JAVA0253 0.00JAVA0253 Not all enum constants consumed in switch statement
JAVA0254 0.00JAVA0254 Use enhanced for loop construct instead of Iterator
JAVA0255 0.00JAVA0255 Result of method invocation not used
JAVA0256 0.00JAVA0256 Assignment of external collection/array to field
JAVA0257 0.00JAVA0257 Use of 'Constant Interface' anti-pattern
JAVA0258 0.00JAVA0258 Implement Iterable for foreach compatibility
JAVA0259 0.00JAVA0259 Return of collection/array field
JAVA0260 0.00JAVA0260 Use 'enum' instead of Enumerated Type pattern
JAVA0261 0.00JAVA0261 Use specialized Enum collection types
JAVA0262 0.00JAVA0262 Use of char in integer context
JAVA0263 0.00JAVA0263 Long literal ends with 'l' instead of 'L'
JAVA0264 0.00JAVA0264 Integer math in long context - check for overflow
JAVA0265 0.00JAVA0265 Use of Throwable.printStackTrace()
JAVA0266 0.00JAVA0266 Use of System.out
JAVA0267 0.00JAVA0267 Use of System.err
JAVA0269 0.00JAVA0269 Contents of StringBuffer never used
JAVA0270 0.00JAVA0270 Use Java 5.0 enhanced for loop construct to iterate over all elements in an array
JAVA0271 0.00JAVA0271 Minimize use of on-demand (.*) static imports
JAVA0272 0.00JAVA0272 Thread.run() called
JAVA0273 0.00JAVA0273 Non-final derivative of Thread calls start() in constructor
JAVA0274 0.00JAVA0274 Serializable class has a synchronized readObject()
JAVA0275 0.00JAVA0275 Serializable class has a synchronized writeObject() and no other synchronized methods
JAVA0276 0.00JAVA0276 Unnecessary use of String constructor
JAVA0277 0.00JAVA0277 Iterator.next() implementation does not throw NoSuchElementException
JAVA0278 0.00JAVA0278 Unnecessary use of Boolean constructor
JAVA0279 0.00JAVA0279 Serialization method readObject or readObjectNoData calls an overridable method
JAVA0280 0.00JAVA0280 IllegalMonitorStateException caught
JAVA0281 0.00JAVA0281 Iterator.next() not called in loop
JAVA0282 0.00JAVA0282 Call to Iterator.next() in loop which does not test Iterator.hasNext()
JAVA0283 0.00JAVA0283 Control variable not updated in loop body
JAVA0284 0.00JAVA0284 Explicit garbage collection
JAVA0285 0.00JAVA0285 Dereference of potentially null variable
JAVA0286 0.00JAVA0286 Dereference of null variable
JAVA0287 0.00JAVA0287 Unnecessary null check
JAVA0288 0.00JAVA0288 Inconsistent null check
LINES685.00Number of lines in the source file
LINE_COMMENT 1.00Number of line comments
LOC213.00Lines of code
LOGICAL_LINES74.00Number of statements
LOOPS 1.00Number of loops
NEST_DEPTH 4.00Maximum nesting depth
OPERANDS376.00Number of operands
OPERATORS875.00Number of operators
PARAMS17.00Number of formal parameter declarations
PROGRAM_LENGTH1251.00Halstead program length
PROGRAM_VOCAB153.00Halstead program vocabulary
PROGRAM_VOLUME 0.00Halstead program volume
RETURNS40.00Number of return points from functions
SIZE26384.00Size of the file in bytes
UNIQUE_OPERANDS111.00Number of unique operands
UNIQUE_OPERATORS42.00Number of unique operators
WHITESPACE36.00Number of whitespace lines