AdminCommands.java

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net.sf.l2j.gameserver
L2J

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These are the metrics that contribute to the Enerjy Score for this file, ranked by impact. So the metrics listed at the top influence the score to a greater extent that the metrics listed at the bottom.

MetricDescription
COMMENT_DENSITYComment density
BLOCK_COMMENTNumber of block comment lines
COMMENTSComment lines
JAVA0144JAVA0144 Line exceeds maximum M characters
SIZESize of the file in bytes
LINESNumber of lines in the source file
JAVA0145JAVA0145 Tab character used in source file
JAVA0034JAVA0034 Missing braces in if statement
UNIQUE_OPERATORSNumber of unique operators
JAVA0117JAVA0117 Missing javadoc: method 'method'
PROGRAM_VOLUMEHalstead program volume
CYCLOMATICCyclomatic complexity
EXEC_COMMENTSComments in executable code
JAVA0126JAVA0126 Method declares unchecked exception in throws
LINE_COMMENTNumber of line comments
JAVA0110JAVA0110 Incorrect javadoc: no @return tag
COMPARISONSNumber of comparison operators
BLOCKSNumber of blocks
ELOCEffective lines of code
RETURNSNumber of return points from functions
LOCLines of code
LOGICAL_LINESNumber of statements
OPERATORSNumber of operators
PROGRAM_LENGTHHalstead program length
LOOPSNumber of loops
INTERFACE_COMPLEXITYInterface complexity
JAVA0108JAVA0108 Incorrect javadoc: no @param tag for 'parameter'
EXITSProcedure exits
OPERANDSNumber of operands
DECL_COMMENTSComments in declarations
WHITESPACENumber of whitespace lines
DOC_COMMENTNumber of javadoc comment lines
FUNCTIONSNumber of function declarations
PARAMSNumber of formal parameter declarations
UNIQUE_OPERANDSNumber of unique operands
/* * $Header: /cvsroot/l2j/L2_Gameserver/java/net/sf/l2j/gameserver/AdminCommands.java,v 1.20 2004/10/26 09:01:41 nuocnam Exp $ * * $Author: nuocnam $ * $Date: 2004/10/26 09:01:41 $ * $Revision: 1.20 $ * $Log: AdminCommands.java,v $ * Revision 1.20 2004/10/26 09:01:41 nuocnam * entire class commented out, DO NOT USE IT, use AdminCommandHandler instead * * Revision 1.19 2004/10/23 22:55:21 l2chef * version number updated * * Revision 1.18 2004/10/17 06:46:22 l2chef * no more direct access to Item collection to avoid wrong usage * * Revision 1.17 2004/09/28 02:14:37 nuocnam * corrected header * * Revision 1.4 2004/07/13 21:40:32 blurcode * Spawn monster code added * Common teleport locations for admin added * Ability to teleport characters added * Logout character code added * Extra exception catchers added * * Revision 1.3 2004/07/11 23:39:52 whatev * Teleport added to admininterface * * Revision 1.2 2004/07/09 22:33:00 blurcode * Search for character added * List characters per page code added * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ // THIS CLASS IS NO LONGER USED // /* package net.sf.l2j.gameserver; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.util.StringTokenizer; import java.util.logging.Logger; import java.lang.Integer; import java.util.ArrayList; import net.sf.l2j.gameserver.CharTemplateTable; import net.sf.l2j.gameserver.Announcements; import net.sf.l2j.gameserver.model.L2TradeList; import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.L2MonsterInstance; import net.sf.l2j.gameserver.model.Inventory; import net.sf.l2j.gameserver.model.L2PcInstance; import net.sf.l2j.gameserver.model.L2Spawn; import net.sf.l2j.gameserver.model.L2World; import net.sf.l2j.gameserver.model.L2Skill; import net.sf.l2j.gameserver.serverpackets.ActionFailed; import net.sf.l2j.gameserver.serverpackets.BuyList; import net.sf.l2j.gameserver.serverpackets.CreatureSay; import net.sf.l2j.gameserver.serverpackets.ItemList; import net.sf.l2j.gameserver.serverpackets.LeaveWorld; import net.sf.l2j.gameserver.serverpackets.MagicSkillUser; import net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage; import net.sf.l2j.gameserver.serverpackets.StatusUpdate; import net.sf.l2j.gameserver.serverpackets.SystemMessage; import net.sf.l2j.gameserver.serverpackets.TeleportToLocation; import net.sf.l2j.gameserver.templates.L2Npc; import net.sf.l2j.gameserver.model.L2Object; import net.sf.l2j.gameserver.model.L2NpcInstance; public class AdminCommands extends Thread { private static Logger _log = Logger.getLogger(AdminCommands.class.getName()); private static AdminCommands _instance; private static ClientThread clientShut; private static int secondsShut; private static L2Skill[] adminSkills; private static Inventory adminInventory; private static ArrayList adminItems; public static AdminCommands getInstance() { if (_instance == null) { _instance = new AdminCommands(); } return _instance; } private static String _characterToManipulate; public void handleCommands(ClientThread client, String command) { L2PcInstance activeChar = client.getActiveChar(); if (command.equals("admin_show")) { showMainPage(client); } else if (command.startsWith("admin_kill")) { int objectId = Integer.parseInt(command.substring(11)); L2Object temp = L2World.getInstance().findObject(objectId); if (temp instanceof L2NpcInstance) { L2NpcInstance target = (L2NpcInstance)temp; target.reduceCurrentHp((int)target.getCurrentHp()+1,target); } } else if (command.startsWith("admin_delete")) { int objectId = Integer.parseInt(command.substring(13)); L2Object temp = L2World.getInstance().findObject(objectId); if (temp instanceof L2NpcInstance) { L2NpcInstance target = (L2NpcInstance)temp; target.deleteMe(); } } else if (command.equals("admin_list_announcements")) { Announcements.getInstance().listAnnouncements(activeChar); } else if (command.equals("admin_reload_announcements")) { Announcements.getInstance().loadAnnouncements(); Announcements.getInstance().listAnnouncements(activeChar); } else if (command.equals("admin_announce_announcements")) { L2PcInstance[] players = L2World.getInstance().getAllPlayers(); for (int i = 0; i < players.length; i++) { Announcements.getInstance().showAnnouncements(players[i]); } Announcements.getInstance().listAnnouncements(activeChar); } else if (command.startsWith("admin_add_announcement")) { //FIXME the player can send only 16 chars (if you try to send more it sends null), remove this function or not? if (!command.equals("admin_add_announcement")) { try { String val = command.substring(23); Announcements.getInstance().addAnnouncement(val); Announcements.getInstance().listAnnouncements(activeChar); } catch(StringIndexOutOfBoundsException e) {//ignore errors } } } else if (command.startsWith("admin_del_announcement")) { int val = new Integer(command.substring(23)).intValue(); Announcements.getInstance().delAnnouncement(val); Announcements.getInstance().listAnnouncements(activeChar); } else if (command.equals("admin_show_moves")) { showHelpPage(client, "teleports.htm"); } else if (command.equals("admin_show_spawns")) { showHelpPage(client, "spawns.htm"); } if (command.startsWith("admin_buy")) { handleBuyRequest(client, command.substring(10)); } else if (command.equals("admin_show_skills")) { showSkillsPage(client); }else if (command.equals("admin_remove_skills")) { removeSkillsPage(client); } else if (command.startsWith("admin_skill_list")) { showHelpPage(client, "skills.htm"); } else if (command.startsWith("admin_skill_index")) { String val = command.substring(18); showHelpPage(client, "skills/" + val + ".htm"); } else if (command.startsWith("admin_spawn_index")) { String val = command.substring(18); showHelpPage(client, "spawns/" + val + ".htm"); } else if (command.equals("admin_character_disconnect")) { disconnectCharacter(client); } else if (command.equals("admin_show_teleport")) { showTeleportCharWindow(client); } else if (command.equals("admin_teleport_to_character")) { teleportToCharacter(client); } else if (command.equals("admin_add_exp_sp_to_character")) { addExpSp(client); } else if (command.equals("admin_edit_character")) { editCharacter(client); } else if (command.equals("admin_current_player")) { showCharacterList(client,_characterToManipulate); } else if (command.equals("admin_get_skills")) { adminGetSkills(client); } else if (command.equals("admin_reset_skills")) { adminResetSkills(client); } // else if (command.equals("admin_set_context")) // { // adminSetContext(client); // } // else if (command.equals("admin_reset_context")) // { // adminResetContext(client); // } else if (command.startsWith("admin_move_to")) { try { String val = command.substring(14); teleportTo(client, val); } catch (StringIndexOutOfBoundsException e) { //Case of empty co-ordinates SystemMessage sm = new SystemMessage(614); sm.addString("Wrong or no Co-ordinates given."); activeChar.sendPacket(sm); showMainPage(client); //back to admin window } } else if (command.startsWith("admin_help")) { try { String val = command.substring(11); showHelpPage(client, val); } catch (StringIndexOutOfBoundsException e) { //case of empty filename } } else if (command.startsWith("admin_character_list")) { try { String val = command.substring(21); showCharacterList(client, val); } catch (StringIndexOutOfBoundsException e) { //Case of empty character name } } else if (command.startsWith("admin_show_characters")) { try { String val = command.substring(22); int page = Integer.parseInt(val); listCharacters(client, page); } catch (StringIndexOutOfBoundsException e) { //Case of empty page } } else if (command.startsWith("admin_find_character")) { try { String val = command.substring(21); findCharacter(client, val); } catch (StringIndexOutOfBoundsException e) { //Case of empty character name SystemMessage sm = new SystemMessage(614); sm.addString("You didnt enter a character name to find."); activeChar.sendPacket(sm); listCharacters(client, 0); } } else if (command.startsWith("admin_add_exp_sp")) { try { String val = command.substring(16); adminAddExpSp(client, val); } catch (StringIndexOutOfBoundsException e) { //Case of empty character name SystemMessage sm = new SystemMessage(614); sm.addString("Error while adding Exp-Sp."); activeChar.sendPacket(sm); listCharacters(client, 0); } } else if (command.startsWith("admin_add_skill")) { try { String val = command.substring(15); adminAddSkill(client, val); } catch (StringIndexOutOfBoundsException e) { //Case of empty character name SystemMessage sm = new SystemMessage(614); sm.addString("Error while adding skill."); activeChar.sendPacket(sm); listCharacters(client, 0); } } else if (command.startsWith("admin_remove_skill")) { try { String id = command.substring(19); int idval = Integer.parseInt(id); adminRemoveSkill(client, idval); } catch (StringIndexOutOfBoundsException e) { //Case of empty character name SystemMessage sm = new SystemMessage(614); sm.addString("Error while removing skill."); activeChar.sendPacket(sm); listCharacters(client, 0); } } else if (command.startsWith("admin_save_modifications")) { try { String val = command.substring(24); adminModifyCharacter(client, val); } catch (StringIndexOutOfBoundsException e) { //Case of empty character name SystemMessage sm = new SystemMessage(614); sm.addString("Error while modifying character."); activeChar.sendPacket(sm); listCharacters(client, 0); } } else if (command.startsWith("admin_teleport_character")) { try { String val = command.substring(25); teleportCharacter(client, val); } catch (StringIndexOutOfBoundsException e) { //Case of empty co-ordinates SystemMessage sm = new SystemMessage(614); sm.addString("Wrong or no Co-ordinates given."); activeChar.sendPacket(sm); showTeleportCharWindow(client); //back to character teleport } } else if (command.startsWith("admin_spawn_monster")) { try { String val = command.substring(20); spawnMenu(client, val); } catch (StringIndexOutOfBoundsException e) { //Case of wrong monster data } } else if (command.startsWith("admin_spawn_confirm")) { try { String val = command.substring(20); StringTokenizer st = new StringTokenizer(val); if (st.countTokens()!= 2) { String id = st.nextToken(); spawnMenu(client,id); } else { String id = st.nextToken(); String targetName = st.nextToken(); spawnMonster(client,id,targetName); } } catch (StringIndexOutOfBoundsException e) { //Case of wrong monster data } } else if (command.startsWith("admin_server_shutdown")) { try { int val = Integer.parseInt(command.substring(22)); serverShutdown(client, val); } catch (StringIndexOutOfBoundsException e) { SystemMessage sm = new SystemMessage(614); sm.addString("You didnt enter the seconds untill server shutdowns."); activeChar.sendPacket(sm); serverShutdown(client, 0); } } else if (command.equals("admin_gm_shops")) { showHelpPage(client, "gmshops.htm"); } else if (command.equals("admin_itemcreate")) { showHelpPage(client, "itemcreation.htm"); } else if (command.startsWith("admin_create_item")) { try { String val = command.substring(17); StringTokenizer st = new StringTokenizer(val); if (st.countTokens()== 2) { String id = st.nextToken(); int idval = Integer.parseInt(id); String num = st.nextToken(); int numval = Integer.parseInt(num); createItem(client,idval,numval); } else if (st.countTokens()== 1) { String id = st.nextToken(); int idval = Integer.parseInt(id); createItem(client,idval,1); } else { showHelpPage(client, "itemcreation.htm"); } } catch (StringIndexOutOfBoundsException e) { SystemMessage sm = new SystemMessage(614); sm.addString("Error while creating item."); activeChar.sendPacket(sm); } } } private void handleBuyRequest(ClientThread client, String command) { L2PcInstance player = client.getActiveChar(); int val = -1; try { val = Integer.parseInt(command); } catch (Exception e) { _log.warning("admin buylist failed:"+command); } L2TradeList list = TradeController.getInstance().getBuyList(val); if (list != null) { BuyList bl = new BuyList(list, player.getAdena()); player.sendPacket(bl); } else { _log.warning("no buylist with id:" +val); } player.sendPacket( new ActionFailed() ); } public void showMainPage(ClientThread client) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance[] players = L2World.getInstance().getAllPlayers(); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); StringBuffer replyMSG = new StringBuffer("<html><title>Server Status</title>"); replyMSG.append("<body>"); replyMSG.append("<table>"); replyMSG.append("<tr><td>Players Online: " + players.length + "</td></tr>"); replyMSG.append("<tr><td>Server Software: This Server is running L2J version 0.4 created by L2Chef and the L2J team.</td></tr>"); replyMSG.append("<tr><td>Used Memory: " + (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory())); replyMSG.append(" bytes</td></tr>"); replyMSG.append("</table>"); replyMSG.append("<br>"); replyMSG.append("<br>"); replyMSG.append("<center><button value=\"Help\" action=\"bypass -h admin_help admhelp.htm\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"Shutdown Server\" action=\"bypass -h admin_server_shutdown 0\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"List Characters\" action=\"bypass -h admin_show_characters 0\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"Move to Location\" action=\"bypass -h admin_show_moves\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"Spawn a Monster\" action=\"bypass -h admin_show_spawns\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"Item Creation\" action=\"bypass -h admin_itemcreate\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"GM Shops\" action=\"bypass -h admin_gm_shops\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"Announcements\" action=\"bypass -h admin_list_announcements\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<br><br>"); replyMSG.append("<right><button value=\"Close\" action=\"bypass -h admin_close_window\" width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></right>"); //This does nothing replyMSG.append("</body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); } private void teleportTo(ClientThread client, String Cords) { L2PcInstance activeChar = client.getActiveChar(); StringTokenizer st = new StringTokenizer(Cords); String x1 = st.nextToken(); int x = Integer.parseInt(x1); String y1 = st.nextToken(); int y = Integer.parseInt(y1); String z1 = st.nextToken(); int z = Integer.parseInt(z1); TeleportToLocation tele = new TeleportToLocation(activeChar, x,y,z); activeChar.sendPacket(tele); activeChar.setX(x); activeChar.setY(y); activeChar.setZ(z); SystemMessage sm = new SystemMessage(614); sm.addString("You have been teleported to " + Cords); activeChar.sendPacket(sm); showMainPage(client); //Back to start } // private void adminSetContext(ClientThread client) // { // L2PcInstance activeChar = client.getActiveChar(); // L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); // if (player.getName().equals(activeChar.getName())) // { // SystemMessage sm = new SystemMessage(614); // sm.addString("There is no point in doing it on your character..."); // player.sendPacket(sm); // showMainPage(client); //Back to start // } // else // { // adminInventory = new Inventory(); // adminInventory.getItems().addAll(activeChar.getInventory().getItems()); // activeChar.getInventory().getItems().clear(); // activeChar.getInventory().getItems().addAll(player.getInventory().getItems()); // // ItemList il = new ItemList(activeChar, true); // activeChar.sendPacket(il); // // SystemMessage sm = new SystemMessage(614); // sm.addString("[GM]"+activeChar.getName()+" is viewing your inventory, please wait."); // player.sendPacket(sm); // // player.getInventory().getItems().clear(); // // ItemList il2 = new ItemList(activeChar, true); // player.sendPacket(il2); // // SystemMessage smA = new SystemMessage(614); // smA.addString("You are now in the inventory of " +player.getName()+ "."); // activeChar.sendPacket(smA); // // NpcHtmlMessage adminReply = new NpcHtmlMessage(5); // StringBuffer replyMSG = new StringBuffer("<html><title>Inventory set to "+player.getName()+"</title>"); // replyMSG.append("<body>"); // replyMSG.append("You can now see, add, remove, buy, create items like if it was your own inventory."); // replyMSG.append("When finished, reset your inventory and it will save players data."); // replyMSG.append("Note: don't forget to reset your inventory, since the players inventory is empty while you work on it :)"); // replyMSG.append("<center><button value=\"Reset inventory\" action=\"bypass -h admin_reset_context\" width=130 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); // replyMSG.append("<center><button value=\"Back\" action=\"bypass -h admin_show\" width=40 height=15></center>"); // replyMSG.append("</body></html>"); // // adminReply.setHtml(replyMSG.toString()); // activeChar.sendPacket(adminReply); // } // } // private void adminResetContext(ClientThread client) // { // L2PcInstance activeChar = client.getActiveChar(); // L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); // if (adminInventory==null) // { // SystemMessage smA = new SystemMessage(614); // smA.addString("You must first get the inventory of a player."); // activeChar.sendPacket(smA); // showMainPage(client); //Back to start // } // else // { // player.getInventory().getItems().clear(); // player.getInventory().getItems().addAll(activeChar.getInventory().getItems()); // ItemList il2 = new ItemList(player, true); // player.sendPacket(il2); // // activeChar.getInventory().getItems().clear(); // activeChar.getInventory().getItems().addAll(adminInventory.getItems()); // ItemList il = new ItemList(activeChar, true); // activeChar.sendPacket(il); // // SystemMessage sm = new SystemMessage(614); // sm.addString("[GM]"+activeChar.getName()+" has modified your inventory."); // player.sendPacket(sm); // // _log.fine("[GM]"+activeChar.getName()+" has modified "+player.getName()+" inventory."); // // SystemMessage smA = new SystemMessage(614); // smA.addString("You are now back to your inventory."); // activeChar.sendPacket(smA); // adminInventory=null; // } // showCharacterList(client,_characterToManipulate); //Back to start // } private void createItem(ClientThread client, int id, int num) { L2PcInstance activeChar = client.getActiveChar(); L2ItemInstance createditem = ItemTable.getInstance().createItem(id); for (int i=0;i<num;i++) { activeChar.getInventory().addItem(createditem); } ItemList il = new ItemList(activeChar, true); activeChar.sendPacket(il); SystemMessage sm = new SystemMessage(614); sm.addString("You have spawned "+num+ " item(s) number " + id + " in your inventory."); activeChar.sendPacket(sm); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); StringBuffer replyMSG = new StringBuffer("<html><title>Item Creation Complete(I Hope)</title>"); replyMSG.append("<body>"); replyMSG.append("<center><button value=\"Back\" action=\"bypass -h admin_show\" width=40 height=15></center>"); replyMSG.append("</body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); } private void listCharacters(ClientThread client, int page) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance[] players = L2World.getInstance().getAllPlayers(); int MaxCharactersPerPage = 20; int MaxPages = players.length / MaxCharactersPerPage; int modulus = players.length % MaxCharactersPerPage; if (modulus!=0) { MaxPages = MaxPages+1; } //Check if number of users changed if (page>MaxPages) { page=MaxPages; } int CharactersStart = MaxCharactersPerPage*page; int CharactersEnd = players.length-CharactersStart; NpcHtmlMessage adminReply = new NpcHtmlMessage(5); StringBuffer replyMSG = new StringBuffer("<html><title>Characters List</title>"); replyMSG.append("<body>"); for (int x=0; x<MaxPages; x++) { replyMSG.append("<a action=\"bypass -h admin_show_characters " + x + "\">Page" + x+1 + "</a>\t"); } replyMSG.append("<br>"); //List Players in a Table replyMSG.append("<table>"); replyMSG.append("<tr><td>Name</td><td>Class</td><td>Level</td></tr>"); for (int i = CharactersStart; i < CharactersEnd; i++) { //Add player info into new Table row replyMSG.append("<tr><td>" + "<a action=\"bypass -h admin_character_list " + players[i].getName() + "\">" + players[i].getName() + "</a>" + "</td><td>" + CharTemplateTable.getInstance().getTemplate(players[i].getClassId()).getClassName() + "</td><td>" + players[i].getLevel() + "</td></tr>"); } replyMSG.append("</table>"); replyMSG.append("---------<p>"); replyMSG.append("You can find a character by writing his name<p> and clicking Find bellow:"); replyMSG.append("<edit var=\"character_name\" width=110>"); replyMSG.append("<button value=\"Find\" action=\"bypass -h admin_find_character $character_name\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">"); replyMSG.append("<center><button value=\"Back\" action=\"bypass -h admin_show\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("</body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); } private void showCharacterList(ClientThread client, String CharName) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(CharName); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); StringBuffer replyMSG = new StringBuffer("<html><title>Character Information</title>"); replyMSG.append("<body>"); replyMSG.append("<br>"); replyMSG.append("<center>" + player.getName() + "</center><p>"); replyMSG.append("Clan: " + ClanTable.getInstance().getClan(player.getClanId()) + "<p>"); replyMSG.append("Lv: " + player.getLevel() + " " + CharTemplateTable.getInstance().getTemplate(player.getClassId()).getClassName() + "<p>"); replyMSG.append("Exp: " + player.getExp() + "<p>"); replyMSG.append("<table>"); replyMSG.append("<tr><td>HP</td><td>" + player.getCurrentHp() + " / " + player.getMaxHp() + "</td><td>MP</td><td>" + player.getCurrentMp() + " / " + player.getMaxMp() + "</td></tr>"); replyMSG.append("<tr><td>SP</td><td>" + player.getSp() + "</td><td>Load</td><td>" + player.getCurrentLoad() + " / "+player.getMaxLoad()+"</td></tr>"); replyMSG.append("<tr><td>ClassId</td><td>"+player.getClassId()+"</td></tr>"); replyMSG.append("</table>"); replyMSG.append("<br>"); //Combat replyMSG.append("<table>"); replyMSG.append("<tr><td>Combat</td></tr>"); replyMSG.append("</table>"); replyMSG.append("<table>"); replyMSG.append("<tr><td>P.ATK</td><td>" + player.getPhysicalAttack() + "</td><td>M.ATK</td><td>" + player.getMagicalAttack() + "</td></tr>"); replyMSG.append("<tr><td>P.DEF</td><td>" + player.getPhysicalDefense() + "</td><td>M.DEF</td><td>" + player.getMagicalDefense() + "</td></tr>"); replyMSG.append("<tr><td>Accuracy</td><td>" + player.getAccuracy() + "</td><td>Evasion</td><td>" + player.getEvasionRate() + "</td></tr>"); replyMSG.append("<tr><td>Critical</td><td>" + player.getCriticalHit() + "</td><td>Speed</td><td>" + player.getRunSpeed() + "</td></tr>"); replyMSG.append("<tr><td>ATK Spd</td><td>" + player.getPhysicalSpeed() + "</td><td>Casting Spd</td><td>" + player.getMagicalSpeed() + "</td></tr>"); replyMSG.append("</table>"); replyMSG.append("<br>"); //Basic replyMSG.append("<table>"); replyMSG.append("<tr><td>Basic</td></tr>"); replyMSG.append("</table>"); replyMSG.append("<table>"); replyMSG.append("<tr><td>STR</td><td>" + player.getStr() + "</td><td>DEX</td><td>" + player.getDex() + "</td><td>CON</td><td>" + player.getCon() + "</td></tr>"); replyMSG.append("<tr><td>INT</td><td>" + player.getInt() + "</td><td>WIT</td><td>" + player.getWit() + "</td><td>MEN</td><td>" + player.getMen() + "</td></tr>"); replyMSG.append("</table>"); replyMSG.append("<br>"); //Social replyMSG.append("<table>"); replyMSG.append("<tr><td>Social</td></tr>"); replyMSG.append("</table>"); replyMSG.append("<table>"); replyMSG.append("<tr><td>Karma</td><td>" + player.getKarma() + "</td><td>PvP</td><td>" + player.getPvpFlag() + " / " + player.getPvpKills() + "</td></tr>"); replyMSG.append("</table><p>"); replyMSG.append("Character Co-ordinates: " + player.getX() + " " + player.getY() + " " + player.getZ()); replyMSG.append("<br>"); replyMSG.append("<center><button value=\"Logout Character\" action=\"bypass -h admin_character_disconnect\" width=140 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<br>"); replyMSG.append("<center><button value=\"Teleport Character\" action=\"bypass -h admin_show_teleport\" width=140 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"Teleport to Character\" action=\"bypass -h admin_teleport_to_character\" width=140 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"Add Xp-Sp to Character\" action=\"bypass -h admin_add_exp_sp_to_character\" width=140 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"Edit Character\" action=\"bypass -h admin_edit_character\" width=140 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"Manage skills\" action=\"bypass -h admin_show_skills\" width=140 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"Switch to inventory\" action=\"bypass -h admin_set_context\" width=140 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<center><button value=\"Reset inventory\" action=\"bypass -h admin_reset_context\" width=140 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<br><center><button value=\"Back\" action=\"bypass -h admin_show\" width=40 height=15></center>"); replyMSG.append("</body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); _characterToManipulate = player.getName(); } private void addExpSp(ClientThread client) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); StringBuffer replyMSG = new StringBuffer("<html><title>Add Exp-Sp to " + player.getName() + "</title>"); replyMSG.append("<body>"); replyMSG.append("<br>"); replyMSG.append("<center>Lv: " + player.getLevel() + " " + CharTemplateTable.getInstance().getTemplate(player.getClassId()).getClassName() + "<p>"); replyMSG.append("Exp: " + player.getExp() + "<p>"); replyMSG.append("Sp: " + player.getSp() + "<p>"); replyMSG.append("</center><br>"); replyMSG.append("<center>Caution ! Dont forget that modifying players stats can ruin the game...</center><br>"); replyMSG.append("Exp: "); replyMSG.append("<edit var=\"exp_to_add\" width=110>"); replyMSG.append("Sp: "); replyMSG.append("<edit var=\"sp_to_add\" width=110>"); replyMSG.append("<button value=\"Add Exp-Sp\" action=\"bypass -h admin_add_exp_sp $exp_to_add $sp_to_add\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">"); replyMSG.append("<br><center><button value=\"Back\" action=\"bypass -h admin_current_player\" width=40 height=15></center>"); replyMSG.append("</body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); } private void adminAddExpSp(ClientThread client,String ExpSp) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); StringTokenizer st = new StringTokenizer(ExpSp); if (st.countTokens()!=2) { addExpSp(client); } else { String exp = st.nextToken(); String sp = st.nextToken(); int expval = Integer.parseInt(exp); int spval = Integer.parseInt(sp); //Common character information SystemMessage sm = new SystemMessage(614); sm.addString("Admin is adding you "+expval+" xp and "+spval+" sp."); player.sendPacket(sm); player.addExpAndSp(expval,spval); //Admin information SystemMessage smA = new SystemMessage(614); smA.addString("Added "+expval+" xp and "+spval+" sp to "+player.getName()+"."); activeChar.sendPacket(smA); _log.fine("[GM]"+activeChar.getName()+" added "+expval+" xp and "+spval+" sp to "+player.getName()+"."); showCharacterList(client,_characterToManipulate); //Back to start } } private void adminModifyCharacter(ClientThread client,String modifications) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); StringTokenizer st = new StringTokenizer(modifications); if (st.countTokens()!=9) { editCharacter(client); } else { String hp = st.nextToken(); String hpmax = st.nextToken(); String mp = st.nextToken(); String mpmax = st.nextToken(); String load = st.nextToken(); String karma = st.nextToken(); String pvpflag = st.nextToken(); String pvpkills = st.nextToken(); String classid = st.nextToken(); int hpval = Integer.parseInt(hp); int hpmaxval = Integer.parseInt(hpmax); int mpval = Integer.parseInt(mp); int mpmaxval = Integer.parseInt(mpmax); int loadval = Integer.parseInt(load); int karmaval = Integer.parseInt(karma); int pvpflagval = Integer.parseInt(pvpflag); int pvpkillsval = Integer.parseInt(pvpkills); int classidval = Integer.parseInt(classid); //Common character information SystemMessage sm = new SystemMessage(614); sm.addString("Admin has changed your stats." + " Hp: "+hpval+" HpMax: "+hpmaxval+" Mp: "+mpval+" MpMax: "+mpmaxval+ " MaxLoad: "+loadval+" Karma: "+karmaval+" Pvp: "+pvpflagval+" / "+pvpkillsval+" ClassId: "+classidval); player.sendPacket(sm); player.setCurrentHp(hpval); player.setCurrentMp(mpval); player.setMaxHp(hpmaxval); player.setMaxMp(mpmaxval); player.setMaxLoad(loadval); player.setKarma(karmaval); player.setPvpFlag(pvpflagval); player.setPvpKills(pvpkillsval); player.setClassId(classidval); StatusUpdate su = new StatusUpdate(player.getObjectId()); su.addAttribute(StatusUpdate.CUR_HP, hpval); su.addAttribute(StatusUpdate.MAX_HP, hpmaxval); su.addAttribute(StatusUpdate.CUR_MP, mpval); su.addAttribute(StatusUpdate.MAX_MP, mpmaxval); su.addAttribute(StatusUpdate.MAX_LOAD, loadval); su.addAttribute(StatusUpdate.KARMA, karmaval); su.addAttribute(StatusUpdate.PVP_FLAG, pvpflagval); player.sendPacket(su); //Admin information SystemMessage smA = new SystemMessage(614); smA.addString("Changed stats of "+player.getName()+". " + " Hp: "+hpval+" HpMax: "+hpmaxval+" Mp: "+mpval+" MpMax: "+mpmaxval+ " MaxLoad: "+loadval+" Karma: "+karmaval+" Pvp: "+pvpflagval+" / "+pvpkillsval+" ClassId: "+classidval); activeChar.sendPacket(smA); _log.fine("[GM]"+activeChar.getName()+" changed stats of "+player.getName()+". " + " Hp: "+hpval+" HpMax: "+hpmaxval+" Mp: "+mpval+" MpMax: "+mpmaxval+ " MaxLoad: "+loadval+" Karma: "+karmaval+" Pvp: "+pvpflagval+" / "+pvpkillsval+" ClassId: "+classidval); showCharacterList(client,_characterToManipulate); //Back to start } } private void editCharacter(ClientThread client) { ///FIXME Made it so that you have to enter all values to 'prevent' abuses... L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); StringBuffer replyMSG = new StringBuffer("<html><title>Editing character " + player.getName() + "</title>"); replyMSG.append("<body>"); replyMSG.append("<br><center>Caution ! Dont forget that modifying players stats can ruin the game...</center><br>"); replyMSG.append("Note: you must type all values to confirm modifications.</center><br>"); replyMSG.append("<br>"); replyMSG.append("<table>"); replyMSG.append("<tr><td>HP</td><td>" + player.getCurrentHp() + " / " + player.getMaxHp() + "</td><td>MP</td><td>" + player.getCurrentMp() + " / " + player.getMaxMp() + "</td></tr>"); replyMSG.append("<tr><td>Load</td><td>" + player.getCurrentLoad() + " / "+player.getMaxLoad()+"</td></tr>"); replyMSG.append("</table>"); replyMSG.append("<br>"); //Social replyMSG.append("<table>"); replyMSG.append("<tr><td>Social</td></tr>"); replyMSG.append("</table>"); replyMSG.append("<table>"); replyMSG.append("<tr><td>Karma</td><td>" + player.getKarma() + "</td><td>PvP</td><td>" + player.getPvpFlag() + " / " + player.getPvpKills() + "</td></tr>"); replyMSG.append("<tr><td>ClassId</td><td>"+player.getClassId()+"</td></tr>"); replyMSG.append("</table><p>"); replyMSG.append("<br>"); replyMSG.append("<center><table>"); replyMSG.append("<tr><td>Hp:</td>"); replyMSG.append("<td><edit var=\"hp\" width=110></td></tr>"); replyMSG.append("<tr><td>HpMax:</td>"); replyMSG.append("<td><edit var=\"hpmax\" width=110></td></tr>"); replyMSG.append("<tr><td>Mp:</td>"); replyMSG.append("<td><edit var=\"mp\" width=110></td></tr>"); replyMSG.append("<tr><td>MpMax:</td>"); replyMSG.append("<td><edit var=\"mpmax\" width=110></td></tr>"); replyMSG.append("<tr><td>MaxLoad:</td>"); replyMSG.append("<td><edit var=\"load\" width=110></td></tr>"); replyMSG.append("<tr><td>Karma:</td>"); replyMSG.append("<td><edit var=\"karma\" width=110></td></tr>"); replyMSG.append("<tr><td>PvpFlag:</td>"); replyMSG.append("<td><edit var=\"pvpflag\" width=110></td></tr>"); replyMSG.append("<tr><td>PvpKills:</td>"); replyMSG.append("<td><edit var=\"pvpkills\" width=110></td></tr>"); replyMSG.append("<tr><td>ClassId:</td>"); replyMSG.append("<td><edit var=\"classid\" width=110></td></tr>"); replyMSG.append("</table></center>"); replyMSG.append("<center><button value=\"Save modifications\" action=\"bypass -h" + " admin_save_modifications $hp $hpmax $mp $mpmax $load $karma $pvpflag $pvpkills $classid\" width=140 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<br><center><button value=\"Back\" action=\"bypass -h admin_current_player\" width=40 height=15></center>"); replyMSG.append("</body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); } private void disconnectCharacter(ClientThread client) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); if (player.getName().equals(activeChar.getName())) { SystemMessage sm = new SystemMessage(614); sm.addString("You cannot logout your character."); activeChar.sendPacket(sm); } else { SystemMessage sm = new SystemMessage(614); sm.addString("Character " + player.getName() + " disconnected from server."); activeChar.sendPacket(sm); //Logout Character LeaveWorld ql = new LeaveWorld(); player.sendPacket(ql); try { player.getNetConnection().close(); } catch (IOException e) { // just to make sure we try to kill the connection } } showMainPage(client); //Back to start } private void findCharacter(ClientThread client, String CharacterToFind) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance[] players = L2World.getInstance().getAllPlayers(); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); int CharactersFound = 0; StringBuffer replyMSG = new StringBuffer("<html><title>Character Search</title>"); replyMSG.append("<body>"); replyMSG.append("<br>"); replyMSG.append("<table>"); replyMSG.append("<tr><td>Name</td><td>Class</td><td>Level</td></tr>"); for (int i = 0; i < players.length; i++) { //Add player info into new Table row if (players[i].getName().startsWith((CharacterToFind))) { CharactersFound = CharactersFound+1; replyMSG.append("<tr><td>" + "<a action=\"bypass -h admin_character_list " + players[i].getName() + "\">" + players[i].getName() + "</a>" + "</td><td>" + CharTemplateTable.getInstance().getTemplate(players[i].getClassId()).getClassName() + "</td><td>" + players[i].getLevel() + "</td></tr>"); } } replyMSG.append("</table>"); if (CharactersFound==0) { replyMSG.append("<br>Your search did not find any characters. Please try again:"); replyMSG.append("<edit var=\"character_name\" width=110>"); replyMSG.append("<button value=\"Find\" action=\"bypass -h admin_find_character $character_name\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">"); replyMSG.append("<br>"); } else { replyMSG.append("<br>Found " + CharactersFound + " character"); if (CharactersFound==1) { replyMSG.append("."); } else { if (CharactersFound>1) { replyMSG.append("s."); } } } replyMSG.append("<br>"); replyMSG.append("<center><button value=\"Back\" action=\"bypass -h admin_show\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("</body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); } private void showTeleportCharWindow(ClientThread client) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); StringBuffer replyMSG = new StringBuffer("<html><title>Teleport Character</title>"); replyMSG.append("<body>"); replyMSG.append("The character you will teleport is " + player.getName() + "."); replyMSG.append("<br>"); replyMSG.append("Co-ordinate x"); replyMSG.append("<edit var=\"char_cord_x\" width=110>"); replyMSG.append("Co-ordinate y"); replyMSG.append("<edit var=\"char_cord_y\" width=110>"); replyMSG.append("Co-ordinate z"); replyMSG.append("<edit var=\"char_cord_z\" width=110>"); replyMSG.append("<button value=\"Teleport\" action=\"bypass -h admin_teleport_character $char_cord_x $char_cord_y $char_cord_z\" width=60 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">"); replyMSG.append("<button value=\"Teleport near you\" action=\"bypass -h admin_teleport_character " + activeChar.getX() + " " + activeChar.getY() + " " + activeChar.getZ() + "\" width=115 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">"); replyMSG.append("<center><button value=\"Back\" action=\"bypass -h admin_current_player\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("</body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); } private void teleportCharacter(ClientThread client, String Cords) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); if (player.getName().equals(activeChar.getName())) { SystemMessage sm = new SystemMessage(614); sm.addString("You cannot teleport your character."); player.sendPacket(sm); } else { StringTokenizer st = new StringTokenizer(Cords); String x1 = st.nextToken(); int x = Integer.parseInt(x1); String y1 = st.nextToken(); int y = Integer.parseInt(y1); String z1 = st.nextToken(); int z = Integer.parseInt(z1); //Common character information SystemMessage sm = new SystemMessage(614); sm.addString("Admin is teleporting you."); player.sendPacket(sm); TeleportToLocation tele = new TeleportToLocation(player, x,y,z); player.sendPacket(tele); player.setX(x); player.setY(y); player.setZ(z); //Admin information SystemMessage smA = new SystemMessage(614); smA.addString("Character " + player.getName() + " teleported to "+ x + " " + y + " "+z); activeChar.sendPacket(smA); } showMainPage(client); //Back to start } private void teleportToCharacter(ClientThread client) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); if (player.getName().equals(activeChar.getName())) { SystemMessage sm = new SystemMessage(614); sm.addString("You cannot self teleport."); activeChar.sendPacket(sm); } else { int x = player.getX(); int y = player.getY(); int z = player.getZ(); TeleportToLocation tele = new TeleportToLocation(activeChar, x,y,z); activeChar.sendPacket(tele); activeChar.setX(x); activeChar.setY(y); activeChar.setZ(z); SystemMessage sm = new SystemMessage(614); sm.addString("You have teleported to character " + player.getName() + "."); activeChar.sendPacket(sm); } showMainPage(client); //Back to start } private void spawnMenu(ClientThread client, String monsterId) { L2PcInstance activeChar = client.getActiveChar(); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); StringBuffer replyMSG = new StringBuffer("<html><title>Custom Spawn Menu</title>"); replyMSG.append("<body><br>Enter target player's name below.<br>You may leave the field blank for self-spawn.<br><br>"); replyMSG.append("<center><edit var=\"targetname\" width=160></center><br><br>"); replyMSG.append("<center><button value=\"Spawn on self\" action=\"bypass -h admin_spawn_confirm " + monsterId + " " + activeChar.getName() + "\" width=160 height=15></center><br>"); replyMSG.append("<center><button value=\"Spawn on character\" action=\"bypass -h admin_spawn_confirm " + monsterId + " $targetname\" width=160 height=15></center></body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); } private void spawnMonster(ClientThread client, String monsterId, String CharName) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance targetPlayer = L2World.getInstance().getPlayer(CharName); int monsterTemplate = Integer.parseInt(monsterId); L2Npc template1 = NpcTable.getInstance().getTemplate(monsterTemplate); if (template1 == null) { return; } try { L2MonsterInstance mob = new L2MonsterInstance(template1); L2Spawn spawn = new L2Spawn(template1); spawn.setLocx(targetPlayer.getX()); spawn.setLocy(targetPlayer.getY()); spawn.setLocz(targetPlayer.getZ()); spawn.setRandomx(0); spawn.setRandomy(0); spawn.setAmount(1); spawn.setHeading(targetPlayer.getHeading()); spawn.setRespawnDelay(15); SpawnTable.getInstance().addNewSpawn(spawn); spawn.init(); SystemMessage sm = new SystemMessage(614); sm.addString("Created " + template1.getName() + " on " + targetPlayer.getName() + "."); activeChar.sendPacket(sm); } catch (Exception e) { SystemMessage sm = new SystemMessage(614); sm.addString("Target player is offline."); activeChar.sendPacket(sm); } showHelpPage(client, "spawns.htm"); } private int disconnectAllCharacters() { L2PcInstance[] players = L2World.getInstance().getAllPlayers(); for(int i=0; i<players.length ;i++) { //Logout Character LeaveWorld ql = new LeaveWorld(); players[i].sendPacket(ql); try { players[i].getNetConnection().close(); } catch (IOException e) { // just to make sure we try to kill the connection } } return(1); } private void serverShutdown(ClientThread client, int seconds) { secondsShut = seconds; clientShut = client; AdminCommands ShutDownThread = new AdminCommands(); ShutDownThread.start(); } public void run() { L2PcInstance activeChar = clientShut.getActiveChar(); L2PcInstance[] players = L2World.getInstance().getAllPlayers(); if (secondsShut==0) { NpcHtmlMessage adminReply = new NpcHtmlMessage(5); StringBuffer replyMSG = new StringBuffer("<html><title>Shutdown Server</title>"); replyMSG.append("<body><br>"); replyMSG.append("Enter in seconds the time till the server<p> shutdowns bellow:"); replyMSG.append("<edit var=\"shutdown_time\" width=110>"); replyMSG.append("<button value=\"Shutdown\" action=\"bypass -h admin_server_shutdown $shutdown_time\" width=80 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">"); replyMSG.append("<br>"); replyMSG.append("<center><button value=\"Back\" action=\"bypass -h admin_show\" width=40 height=15></center>"); replyMSG.append("</body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); } else { _log.fine("[GM]"+activeChar.getName()+" resquested server shutdown."); try { int i=secondsShut; broadcastToAll("The server will shutdown in "+(secondsShut-secondsShut%60)/60+" minutes and "+secondsShut%60+" seconds.", activeChar.getName()); while(i>0) { if (i!=secondsShut) { switch (i) { case 240:broadcastToAll("The server will shutdown in 4 minutes.", activeChar.getName());break; case 180:broadcastToAll("The server will shutdown in 3 minutes.", activeChar.getName());break; case 120:broadcastToAll("The server will shutdown in 2 minutes.", activeChar.getName());break; case 60:broadcastToAll("The server will shutdown in 1 minutes.", activeChar.getName());break; case 30:broadcastToAll("The server will shutdown in 30 seconds.", activeChar.getName());break; case 5:broadcastToAll("The server will shutdown in 5 seconds, please delog NOW !", activeChar.getName());break; } } int delay = 1000; //milliseconds Thread.sleep(delay); i--; } if(disconnectAllCharacters()==1) { _log.fine("All players disconnected, shutting down."); System.exit(0); } else { _log.warning("Error, aborting shutdown."); } } catch (InterruptedException e) { // this will never happen } } } private void showHelpPage(ClientThread client, String filename) { File file = new File("data/html/admin/" + filename); FileInputStream fis = null; try { fis = new FileInputStream(file); byte[] raw = new byte[fis.available()]; fis.read(raw); String content = new String(raw, "UTF-8"); L2PcInstance activeChar = client.getActiveChar(); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); adminReply.setHtml(content); activeChar.sendPacket(adminReply); } catch (Exception e) { // problem with adminhelp is ignored } finally { try { fis.close(); } catch (Exception e1) { // problems ignored } } } private void broadcastToAll(String message, String gmName) { L2PcInstance[] players = L2World.getInstance().getAllPlayers(); CreatureSay cs = new CreatureSay(0, 9, "[GM]"+ gmName, message); for(int x=0;x<players.length;x++) { players[x].sendPacket(cs); } } private void removeSkillsPage(ClientThread client) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); L2Skill[] skills = player.getAllSkills(); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); StringBuffer replyMSG = new StringBuffer("<html><title>Remove skills of " + player.getName() + "</title>"); replyMSG.append("<body>"); replyMSG.append("<br>"); replyMSG.append("<center>Lv: " + player.getLevel() + " " + CharTemplateTable.getInstance().getTemplate(player.getClassId()).getClassName() + "<p>"); replyMSG.append("</center><br>"); replyMSG.append("<center>Caution ! Dont forget that modifying players skills can ruin the game...</center><br>"); replyMSG.append("<center>Click on the skill you wish to remove:</center>"); replyMSG.append("<center><table>"); replyMSG.append("<tr><td><center>Name:</center></td><td></td><td>Lvl:</td><td></td><td>Id:</td></tr>"); for (int i=0;i<skills.length;i++) { replyMSG.append("<tr><td><a action=\"bypass -h admin_remove_skill "+skills[i].getId()+"\">"+skills[i].getName()+"</a></td><td></td><td>"+skills[i].getLevel()+"</td><td></td><td>"+skills[i].getId()+"</td></tr>"); } replyMSG.append("</table></center>"); replyMSG.append("<br><center><table>"); replyMSG.append("Remove custom skill:"); replyMSG.append("<tr><td>Id: </td>"); replyMSG.append("<td><edit var=\"id_to_remove\" width=110></td></tr>"); replyMSG.append("</table></center>"); replyMSG.append("<center><button value=\"Remove skill\" action=\"bypass -h admin_remove_skill $id_to_remove\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>"); replyMSG.append("<br><center><button value=\"Back\" action=\"bypass -h admin_current_player\" width=40 height=15></center>"); replyMSG.append("</body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); } private void showSkillsPage(ClientThread client) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); NpcHtmlMessage adminReply = new NpcHtmlMessage(5); StringBuffer replyMSG = new StringBuffer("<html><title>Modify skills of " + player.getName() + "</title>"); replyMSG.append("<body>"); replyMSG.append("<br>"); replyMSG.append("<center>Lv: " + player.getLevel() + " " + CharTemplateTable.getInstance().getTemplate(player.getClassId()).getClassName() + "<p>"); replyMSG.append("</center><br>"); replyMSG.append("<center>Caution ! Dont forget that modifying players skills can ruin the game...</center><br>"); replyMSG.append("<center><table>"); replyMSG.append("<tr><td><button value=\"Add skills\" action=\"bypass -h admin_skill_list\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>"); replyMSG.append("<td><button value=\"Remove skills\" action=\"bypass -h admin_remove_skills\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>"); replyMSG.append("<tr><td><button value=\"Get skills\" action=\"bypass -h admin_get_skills\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>"); replyMSG.append("<td><button value=\"Reset skills\" action=\"bypass -h admin_reset_skills\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>"); replyMSG.append("</table></center>"); replyMSG.append("<br><center><button value=\"Back\" action=\"bypass -h admin_current_player\" width=40 height=15></center>"); replyMSG.append("</body></html>"); adminReply.setHtml(replyMSG.toString()); activeChar.sendPacket(adminReply); } private void adminGetSkills(ClientThread client) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); if (player.getName().equals(activeChar.getName())) { SystemMessage sm = new SystemMessage(614); sm.addString("There is no point in doing it on your character..."); player.sendPacket(sm); } else { L2Skill[] skills = player.getAllSkills(); adminSkills = activeChar.getAllSkills(); for (int i=0;i<adminSkills.length;i++) { activeChar.removeSkill(adminSkills[i]); } for (int i=0;i<skills.length;i++) { activeChar.addSkill(skills[i]); } SystemMessage smA = new SystemMessage(614); smA.addString("You now have all the skills of "+player.getName()+"."); activeChar.sendPacket(smA); } showSkillsPage(client); } private void adminResetSkills(ClientThread client) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); if (adminSkills==null) { SystemMessage smA = new SystemMessage(614); smA.addString("You must first get the skills of someone to do this."); activeChar.sendPacket(smA); } else { L2Skill[] skills = player.getAllSkills(); for (int i=0;i<skills.length;i++) { player.removeSkill(skills[i]); } for (int i=0;i<activeChar.getAllSkills().length;i++) { player.addSkill(activeChar.getAllSkills()[i]); } for (int i=0;i<skills.length;i++) { activeChar.removeSkill(skills[i]); } for (int i=0;i<adminSkills.length;i++) { activeChar.addSkill(adminSkills[i]); } SystemMessage sm = new SystemMessage(614); sm.addString("[GM]"+activeChar.getName()+" has updated your skills."); player.sendPacket(sm); SystemMessage smA = new SystemMessage(614); smA.addString("You now have all your skills back."); activeChar.sendPacket(smA); adminSkills=null; } showSkillsPage(client); } private void adminAddSkill(ClientThread client, String val) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); StringTokenizer st = new StringTokenizer(val); if (st.countTokens()!=2) { showSkillsPage(client); } else { String id = st.nextToken(); String level = st.nextToken(); int idval = Integer.parseInt(id); int levelval = Integer.parseInt(level); L2Skill skill = SkillTable.getInstance().getInfo(idval,levelval); if (skill != null) { SystemMessage sm = new SystemMessage(614); sm.addString("Admin gave you the skill "+skill.getName()+"."); player.sendPacket(sm); player.addSkill(skill); //Admin information SystemMessage smA = new SystemMessage(614); smA.addString("You gave the skill "+skill.getName()+" to "+player.getName()+"."); activeChar.sendPacket(smA); _log.fine("[GM]"+activeChar.getName()+"gave the skill "+skill.getName()+" to "+player.getName()+"."); } else { SystemMessage smA = new SystemMessage(614); smA.addString("Error: there is no such skill."); } showSkillsPage(client); //Back to start } } private void adminRemoveSkill(ClientThread client, int idval) { L2PcInstance activeChar = client.getActiveChar(); L2PcInstance player = L2World.getInstance().getPlayer(_characterToManipulate); L2Skill skill = SkillTable.getInstance().getInfo(idval,player.getSkillLevel(idval)); if (skill != null) { SystemMessage sm = new SystemMessage(614); sm.addString("Admin removed the skill "+skill.getName()+"."); player.sendPacket(sm); player.removeSkill(skill); //Admin information SystemMessage smA = new SystemMessage(614); smA.addString("You removed the skill "+skill.getName()+" from "+player.getName()+"."); activeChar.sendPacket(smA); _log.fine("[GM]"+activeChar.getName()+"removed the skill "+skill.getName()+" from "+player.getName()+"."); } else { SystemMessage smA = new SystemMessage(614); smA.addString("Error: there is no such skill."); } removeSkillsPage(client); //Back to start } public void showSkill(ClientThread client, String val) { L2PcInstance activeChar = client.getActiveChar(); int skillid = Integer.parseInt(val); L2Skill skill = SkillTable.getInstance().getInfo(skillid, 1); if (skill != null) { if (skill.getTargetType() == 0) { activeChar.setTarget(activeChar); MagicSkillUser msk = new MagicSkillUser(activeChar, skillid, 1, skill.getSkillTime() , skill.getReuseDelay()); activeChar.sendPacket(msk); activeChar.broadcastPacket(msk); ActionFailed af = new ActionFailed(); _log.fine("showing self skill, id: "+skill.getId()+" named: "+skill.getName()); } else if (skill.getTargetType() == 1) { ActionFailed af = new ActionFailed(); _log.fine("showing attack skill, id: "+skill.getId()+" named: "+skill.getName()); } } else { _log.fine("no such skill id: "+skillid); ActionFailed af = new ActionFailed(); } } } */

The table below shows all metrics for AdminCommands.java.

MetricValueDescription
BLOCKS 0.00Number of blocks
BLOCK_COMMENT1631.00Number of block comment lines
COMMENTS1633.00Comment lines
COMMENT_DENSITY1633.00Comment density
COMPARISONS 0.00Number of comparison operators
CYCLOMATIC 0.00Cyclomatic complexity
DECL_COMMENTS 4.00Comments in declarations
DOC_COMMENT 0.00Number of javadoc comment lines
ELOC 1.00Effective lines of code
EXEC_COMMENTS 0.00Comments in executable code
EXITS 0.00Procedure exits
FUNCTIONS 0.00Number of function declarations
HALSTEAD_DIFFICULTY 0.00Halstead difficulty
HALSTEAD_EFFORT 0.00Halstead effort
INTERFACE_COMPLEXITY 0.00Interface complexity
JAVA0001 0.00JAVA0001 Package name does not contain only lower case letters
JAVA0002 0.00JAVA0002 Package name does not begin with a top level domain name or country code
JAVA0003 0.00JAVA0003 Minimize use of on-demand (.*) imports
JAVA0004 0.00JAVA0004 Unnecessary import from java.lang
JAVA0005 0.00JAVA0005 Imports not in specified order
JAVA0006 0.00JAVA0006 Empty finally block
JAVA0007 0.00JAVA0007 Should not declare public field
JAVA0008 0.00JAVA0008 Empty catch block
JAVA0009 0.00JAVA0009 Protected member in final class
JAVA0010 0.00JAVA0010 Non-instantiable class does not contain a non-private static member
JAVA0011 0.00JAVA0011 Abstract class does not contain an abstract method
JAVA0012 0.00JAVA0012 Non-constructor method with same name as declaring class
JAVA0013 0.00JAVA0013 Non-blank final field is not static
JAVA0014 0.00JAVA0014 Class with only static members has non-private constructor
JAVA0015 0.00JAVA0015 Package class contains public nested type
JAVA0016 0.00JAVA0016 Abstract class contains public constructor
JAVA0017 0.00JAVA0017 Class name does not have required form
JAVA0018 0.00JAVA0018 Method name does not have required form
JAVA0019 0.00JAVA0019 Interface name does not have required form
JAVA0020 0.00JAVA0020 Field name does not have required form
JAVA0021 0.00JAVA0021 Interface method name does not have required form
JAVA0022 0.00JAVA0022 Static final field name does not have required form
JAVA0023 0.00JAVA0023 Empty finalize method
JAVA0024 0.00JAVA0024 Empty class
JAVA0025 0.00JAVA0025 Method override is empty
JAVA0026 0.00JAVA0026 Finalize method with parameters
JAVA0029 0.00JAVA0029 Private method not used
JAVA0030 0.00JAVA0030 Private field not used
JAVA0031 0.00JAVA0031 Case statement not properly closed
JAVA0032 0.00JAVA0032 Switch statement missing default
JAVA0033 0.00JAVA0033 default: not last case in switch statement
JAVA0034 0.00JAVA0034 Missing braces in if statement
JAVA0035 0.00JAVA0035 Missing braces in for statement
JAVA0036 0.00JAVA0036 Missing braces in while statement
JAVA0038 0.00JAVA0038 Non-case label in switch statement
JAVA0039 0.00JAVA0039 Break statement with label
JAVA0040 0.00JAVA0040 Switch statement contains N cases (maximum: M)
JAVA0041 0.00JAVA0041 Nested synchronized block
JAVA0042 0.00JAVA0042 Empty synchronized statement
JAVA0043 0.00JAVA0043 Inner class does not use outer class
JAVA0044 0.00JAVA0044 Serializable class with no instance variables
JAVA0045 0.00JAVA0045 Serializable class with only transient fields
JAVA0046 0.00JAVA0046 Name of class not derived from Exception ends with 'Exception'
JAVA0047 0.00JAVA0047 Serializable class derives from invalid base class
JAVA0048 0.00JAVA0048 Name of class derived from Exception does not end with 'Exception'
JAVA0049 0.00JAVA0049 Nested block at depth N (maximum: M)
JAVA0050 0.00JAVA0050 Class derives from java.lang.Error
JAVA0051 0.00JAVA0051 Class derives from java.lang.RuntimeException
JAVA0052 0.00JAVA0052 Class derives from java.lang.Throwable
JAVA0053 0.00JAVA0053 Unused label
JAVA0054 0.00JAVA0054 Inheritance depth N exceeds maximum M
JAVA0055 0.00JAVA0055 Class should be interface
JAVA0056 0.00JAVA0056 Unnecessary abstract modifier for interface or annotation
JAVA0057 0.00JAVA0057 Unnecessary default constructor
JAVA0058 0.00JAVA0058 Constructor calls super()
JAVA0059 0.00JAVA0059 Method override only calls super()
JAVA0061 0.00JAVA0061 Inaccessible member in anonymous class
JAVA0062 0.00JAVA0062 Public class missing public member or protected constructor
JAVA0063 0.00JAVA0063 Identifier name should not contain '$'
JAVA0064 0.00JAVA0064 N variations of identifier name (maximum: M)
JAVA0065 0.00JAVA0065 Unnecessary final modifier for method in final class
JAVA0066 0.00JAVA0066 Unnecessary modifier for interface nested type
JAVA0067 0.00JAVA0067 Array descriptor on identifier name
JAVA0068 0.00JAVA0068 Modifiers not declared in recommended order
JAVA0071 0.00JAVA0071 Strings compared with ==
JAVA0073 0.00JAVA0073 Integer division in floating-point context
JAVA0074 0.00JAVA0074 Use of Object.notify()
JAVA0075 0.00JAVA0075 Method parameter hides field
JAVA0076 0.00JAVA0076 Use of magic number
JAVA0077 0.00JAVA0077 Private field not used in declaring class
JAVA0078 0.00JAVA0078 Floating point values compared with ==
JAVA0079 0.00JAVA0079 Use of instance to reference static member
JAVA0080 0.00JAVA0080 Import declaration not used
JAVA0081 0.00JAVA0081 Boolean literal in comparison
JAVA0082 0.00JAVA0082 Unnecessary widening cast
JAVA0083 0.00JAVA0083 Unnecessary instanceof test
JAVA0084 0.00JAVA0084 Should use compound assignment operator
JAVA0085 0.00JAVA0085 Use of sun.* class
JAVA0087 0.00JAVA0087 Use of Thread.sleep()
JAVA0089 0.00JAVA0089 Use of restricted package
JAVA0092 0.00JAVA0092 Use of restricted type
JAVA0093 0.00JAVA0093 Redundant assignment
JAVA0094 0.00JAVA0094 Field hides a superclass field
JAVA0095 0.00JAVA0095 Uninitialized private field
JAVA0096 0.00JAVA0096 Field in nested class hides outer field
JAVA0098 0.00JAVA0098 Minimize use of implicit field initializers
JAVA0100 0.00JAVA0100 Class contains N non-final fields (maximum: M)
JAVA0101 0.00JAVA0101 Unnecessary modifier for field in interface
JAVA0102 0.00JAVA0102 Last statement in finalize() not super.finalize()
JAVA0103 0.00JAVA0103 Explicit call to finalize()
JAVA0104 0.00JAVA0104 finalize() only calls super.finalize()
JAVA0105 0.00JAVA0105 Duplicate import declaration
JAVA0106 0.00JAVA0106 Unnecessary import from current package
JAVA0108 0.00JAVA0108 Incorrect javadoc: no @param tag for 'parameter'
JAVA0109 0.00JAVA0109 Incorrect javadoc: no parameter 'parameter'
JAVA0110 0.00JAVA0110 Incorrect javadoc: no @return tag
JAVA0111 0.00JAVA0111 Incorrect javadoc: @return tag for void method
JAVA0112 0.00JAVA0112 Incorrect javadoc: no exception 'exception' in throws
JAVA0113 0.00JAVA0113 Incorrect javadoc: no @author tag
JAVA0114 0.00JAVA0114 Incorrect javadoc: no @version tag
JAVA0115 0.00JAVA0115 Incorrect javadoc: no @throws or @exception tag for 'exception'
JAVA0116 0.00JAVA0116 Missing javadoc: field 'field'
JAVA0117 0.00JAVA0117 Missing javadoc: method 'method'
JAVA0118 0.00JAVA0118 Missing javadoc: type 'type'
JAVA0119 0.00JAVA0119 Control variable changed within body of for loop
JAVA0123 0.00JAVA0123 Use all three components of for loop
JAVA0125 0.00JAVA0125 Continue statement with label
JAVA0126 0.00JAVA0126 Method declares unchecked exception in throws
JAVA0128 0.00JAVA0128 Public constructor in non-public class
JAVA0130 0.00JAVA0130 Non-static method does not use instance fields
JAVA0131 0.00JAVA0131 Compatible method does not override base
JAVA0132 0.00JAVA0132 Method overload with compatible signature
JAVA0133 0.00JAVA0133 Non-synchronized method overrides synchronized method
JAVA0135 0.00JAVA0135 Only one of Object.equals and Object.hashCode defined: missing 'method'
JAVA0136 0.00JAVA0136 N methods defined in class (maximum: M)
JAVA0137 0.00JAVA0137 Non-abstract class missing constructor
JAVA0138 0.00JAVA0138 N parameters defined for method (maximum: M)
JAVA0139 0.00JAVA0139 Definition of main other than public static void main(java.lang.String[])
JAVA0141 0.00JAVA0141 Unnecessary modifier for method in interface
JAVA0143 0.00JAVA0143 Synchronized method
JAVA014461.00JAVA0144 Line exceeds maximum M characters
JAVA01453931.00JAVA0145 Tab character used in source file
JAVA0150 0.00JAVA0150 java.lang.Error (or subclass) thrown
JAVA0153 0.00JAVA0153 Inefficient conversion of integer to string
JAVA0159 0.00JAVA0159 Inefficient conversion of string to integer
JAVA0160 0.00JAVA0160 Method does not throw specified exception
JAVA0161 0.00JAVA0161 Conditional wait() not in loop
JAVA0163 0.00JAVA0163 Empty statement
JAVA0165 0.00JAVA0165 Conflicting return statement in finally block
JAVA0166 0.00JAVA0166 Generic exception caught
JAVA0167 0.00JAVA0167 ThreadDeath not rethrown
JAVA0169 0.00JAVA0169 Unnecessary catch block: exception 'exception'
JAVA0170 0.00JAVA0170 Caught exception not derived from java.lang.Exception
JAVA0171 0.00JAVA0171 Unused local variable
JAVA0173 0.00JAVA0173 Unused method parameter
JAVA0174 0.00JAVA0174 Assigned local variable never used
JAVA0175 0.00JAVA0175 Successive assignment to variable
JAVA0176 0.00JAVA0176 Local variable name does not have required form
JAVA0177 0.00JAVA0177 Variable declaration missing initializer
JAVA0179 0.00JAVA0179 Local variable hides visible field
JAVA0233 0.00JAVA0233 Definition of serialVersionUID other than 'private static final long serialVersionUID'
JAVA0234 0.00JAVA0234 Class is Serializable but does not define serialVersionUID
JAVA0235 0.00JAVA0235 Class defines serialVersionUID but does not implement Serializable
JAVA0236 0.00JAVA0236 Attempt to clone an object which does not implement Cloneable
JAVA0237 0.00JAVA0237 Class implements Cloneable but does not have public clone method
JAVA0238 0.00JAVA0238 Clone method does not call super.clone()
JAVA0239 0.00JAVA0239 Class declares 'readObject' or 'writeObject' but does not implement Serializable
JAVA0240 0.00JAVA0240 Serializable class which declares readObject or writeObject but not both
JAVA0241 0.00JAVA0241 'readObject' or 'writeObject' should be declared private in Serializable class
JAVA0242 0.00JAVA0242 Transient field in non-Serializable class
JAVA0243 0.00JAVA0243 'readResolve' or 'writeReplace' should be declared private or protected
JAVA0244 0.00JAVA0244 Field or method name in subclass differs only by case from inherited field or method
JAVA0245 0.00JAVA0245 JUnit TestCase with non-trivial constructor
JAVA0246 0.00JAVA0246 JUnit assertXXX statement missing message parameter
JAVA0247 0.00JAVA0247 JUnit 'setUp()' and 'tearDown()' should call super method
JAVA0248 0.00JAVA0248 JUnit method 'setUp' or 'tearDown' with incorrect signature
JAVA0249 0.00JAVA0249 JUnit TestCase 'suite()' should be declared static
JAVA0250 0.00JAVA0250 JUnit TestCase declares testXXX method with incorrect signature
JAVA0251 0.00JAVA0251 Use '%n' for line breaks in printf/format for platform independence
JAVA0252 0.00JAVA0252 'enum' is a Java 1.5 reserved word
JAVA0253 0.00JAVA0253 Not all enum constants consumed in switch statement
JAVA0254 0.00JAVA0254 Use enhanced for loop construct instead of Iterator
JAVA0255 0.00JAVA0255 Result of method invocation not used
JAVA0256 0.00JAVA0256 Assignment of external collection/array to field
JAVA0257 0.00JAVA0257 Use of 'Constant Interface' anti-pattern
JAVA0258 0.00JAVA0258 Implement Iterable for foreach compatibility
JAVA0259 0.00JAVA0259 Return of collection/array field
JAVA0260 0.00JAVA0260 Use 'enum' instead of Enumerated Type pattern
JAVA0261 0.00JAVA0261 Use specialized Enum collection types
JAVA0262 0.00JAVA0262 Use of char in integer context
JAVA0263 0.00JAVA0263 Long literal ends with 'l' instead of 'L'
JAVA0264 0.00JAVA0264 Integer math in long context - check for overflow
JAVA0265 0.00JAVA0265 Use of Throwable.printStackTrace()
JAVA0266 0.00JAVA0266 Use of System.out
JAVA0267 0.00JAVA0267 Use of System.err
JAVA0269 0.00JAVA0269 Contents of StringBuffer never used
JAVA0270 0.00JAVA0270 Use Java 5.0 enhanced for loop construct to iterate over all elements in an array
JAVA0271 0.00JAVA0271 Minimize use of on-demand (.*) static imports
JAVA0272 0.00JAVA0272 Thread.run() called
JAVA0273 0.00JAVA0273 Non-final derivative of Thread calls start() in constructor
JAVA0274 0.00JAVA0274 Serializable class has a synchronized readObject()
JAVA0275 0.00JAVA0275 Serializable class has a synchronized writeObject() and no other synchronized methods
JAVA0276 0.00JAVA0276 Unnecessary use of String constructor
JAVA0277 0.00JAVA0277 Iterator.next() implementation does not throw NoSuchElementException
JAVA0278 0.00JAVA0278 Unnecessary use of Boolean constructor
JAVA0279 0.00JAVA0279 Serialization method readObject or readObjectNoData calls an overridable method
JAVA0280 0.00JAVA0280 IllegalMonitorStateException caught
JAVA0281 0.00JAVA0281 Iterator.next() not called in loop
JAVA0282 0.00JAVA0282 Call to Iterator.next() in loop which does not test Iterator.hasNext()
JAVA0283 0.00JAVA0283 Control variable not updated in loop body
JAVA0284 0.00JAVA0284 Explicit garbage collection
JAVA0285 0.00JAVA0285 Dereference of potentially null variable
JAVA0286 0.00JAVA0286 Dereference of null variable
JAVA0287 0.00JAVA0287 Unnecessary null check
JAVA0288 0.00JAVA0288 Inconsistent null check
LINES1636.00Number of lines in the source file
LINE_COMMENT 2.00Number of line comments
LOC 1.00Lines of code
LOGICAL_LINES 0.00Number of statements
LOOPS 0.00Number of loops
NEST_DEPTH 0.00Maximum nesting depth
OPERANDS 0.00Number of operands
OPERATORS 0.00Number of operators
PARAMS 0.00Number of formal parameter declarations
PROGRAM_LENGTH 0.00Halstead program length
PROGRAM_VOCAB 0.00Halstead program vocabulary
PROGRAM_VOLUME 0.00Halstead program volume
RETURNS 0.00Number of return points from functions
SIZE58709.00Size of the file in bytes
UNIQUE_OPERANDS 0.00Number of unique operands
UNIQUE_OPERATORS 0.00Number of unique operators
WHITESPACE 2.00Number of whitespace lines