TriMeshEditorWindow.java

Index Score
artofillusion
Art of Illusion

View: Reasons, Metrics, Source Code

These are the metrics that contribute to the Enerjy Score for this file, ranked by impact. So the metrics listed at the top influence the score to a greater extent that the metrics listed at the bottom.

MetricDescription
LOOPSNumber of loops
COMPARISONSNumber of comparison operators
OPERATORSNumber of operators
PROGRAM_LENGTHHalstead program length
CYCLOMATICCyclomatic complexity
OPERANDSNumber of operands
LOGICAL_LINESNumber of statements
JAVA0034JAVA0034 Missing braces in if statement
JAVA0067JAVA0067 Array descriptor on identifier name
ELOCEffective lines of code
JAVA0035JAVA0035 Missing braces in for statement
LOCLines of code
SIZESize of the file in bytes
UNIQUE_OPERANDSNumber of unique operands
LINESNumber of lines in the source file
EXEC_COMMENTSComments in executable code
PROGRAM_VOCABHalstead program vocabulary
EXITSProcedure exits
LINE_COMMENTNumber of line comments
BLOCKSNumber of blocks
JAVA0177JAVA0177 Variable declaration missing initializer
JAVA0144JAVA0144 Line exceeds maximum M characters
JAVA0270JAVA0270 Use Java 5.0 enhanced for loop construct to iterate over all elements in an array
FUNCTIONSNumber of function declarations
RETURNSNumber of return points from functions
DECL_COMMENTSComments in declarations
JAVA0076JAVA0076 Use of magic number
JAVA0110JAVA0110 Incorrect javadoc: no @return tag
JAVA0179JAVA0179 Local variable hides visible field
INTERFACE_COMPLEXITYInterface complexity
JAVA0163JAVA0163 Empty statement
WHITESPACENumber of whitespace lines
JAVA0029JAVA0029 Private method not used
JAVA0108JAVA0108 Incorrect javadoc: no @param tag for 'parameter'
JAVA0117JAVA0117 Missing javadoc: method 'method'
JAVA0036JAVA0036 Missing braces in while statement
JAVA0259JAVA0259 Return of collection/array field
UNIQUE_OPERATORSNumber of unique operators
JAVA0173JAVA0173 Unused method parameter
JAVA0061JAVA0061 Inaccessible member in anonymous class
JAVA0128JAVA0128 Public constructor in non-public class
PROGRAM_VOLUMEHalstead program volume
JAVA0136JAVA0136 N methods defined in class (maximum: M)
JAVA0126JAVA0126 Method declares unchecked exception in throws
PARAMSNumber of formal parameter declarations
JAVA0100JAVA0100 Class contains N non-final fields (maximum: M)
JAVA0075JAVA0075 Method parameter hides field
JAVA0003JAVA0003 Minimize use of on-demand (.*) imports
JAVA0256JAVA0256 Assignment of external collection/array to field
NEST_DEPTHMaximum nesting depth
JAVA0145JAVA0145 Tab character used in source file
/* Copyright (C) 1999-2008 by Peter Eastman This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ package artofillusion; import artofillusion.animation.*; import artofillusion.math.*; import artofillusion.object.*; import artofillusion.object.TriangleMesh.*; import artofillusion.texture.*; import artofillusion.ui.*; import buoy.event.*; import buoy.widget.*; import java.awt.*; import java.util.*; /** The TriMeshEditorWindow class represents the window for editing TriangleMesh objects. */ public class TriMeshEditorWindow extends MeshEditorWindow implements EditingWindow { private ToolPalette modes; private BMenuItem editMenuItem[], selectMenuItem[], meshMenuItem[], skeletonMenuItem[]; private BCheckBoxMenuItem smoothItem[]; private Runnable onClose; private TriangleMesh mesh, divMesh; private RenderingMesh lastPreview; private boolean topology, projectOntoSurface; boolean hideVert[], hideFace[], hideEdge[], selected[], showQuads, tolerant; private int selectionDistance[], maxDistance, selectMode, boundary[][], projectedEdge[]; private int lastSelectedJoint; private TextureParameter faceIndexParam, jointWeightParam; protected static boolean lastProjectOntoSurface, lastTolerant, lastShowQuads; public TriMeshEditorWindow(EditingWindow parent, String title, ObjectInfo obj, Runnable onClose, boolean allowTopology) { super(parent, title, obj); mesh = (TriangleMesh) objInfo.getObject(); hideVert = new boolean [mesh.getVertices().length]; this.onClose = onClose; topology = allowTopology; FormContainer content = new FormContainer(new double [] {0, 1}, new double [] {1, 0, 0}); setContent(content); content.setDefaultLayout(new LayoutInfo(LayoutInfo.CENTER, LayoutInfo.BOTH, null, null)); content.add(helpText = new BLabel(), 0, 1, 2, 1); content.add(viewsContainer, 1, 0); RowContainer buttons = new RowContainer(); buttons.add(Translate.button("ok", this, "doOk")); buttons.add(Translate.button("cancel", this, "doCancel")); content.add(buttons, 0, 2, 2, 1, new LayoutInfo()); FormContainer toolsContainer = new FormContainer(new double [] {1}, new double [] {1, 0}); toolsContainer.setDefaultLayout(new LayoutInfo(LayoutInfo.NORTH, LayoutInfo.BOTH)); content.add(toolsContainer, 0, 0); toolsContainer.add(tools = new ToolPalette(1, allowTopology ? 11 : 9), 0, 0); EditingTool metaTool, altTool, compoundTool; tools.addTool(defaultTool = new ReshapeMeshTool(this, this)); tools.addTool(new ScaleMeshTool(this, this)); tools.addTool(new RotateMeshTool(this, this, false)); tools.addTool(new SkewMeshTool(this, this)); tools.addTool(new TaperMeshTool(this, this)); tools.addTool(new ThickenMeshTool(this, this)); tools.addTool(compoundTool = new MoveScaleRotateMeshTool(this, this)); if (ArtOfIllusion.getPreferences().getUseCompoundMeshTool()) defaultTool = compoundTool; if (allowTopology) { tools.addTool(new BevelExtrudeTool(this, this)); tools.addTool(new CreateVertexTool(this, this)); } tools.addTool(new SkeletonTool(this, true)); tools.addTool(metaTool = new MoveViewTool(this)); tools.addTool(altTool = new RotateViewTool(this)); tools.setDefaultTool(defaultTool); tools.selectTool(defaultTool); for (int i = 0; i < theView.length; i++) { MeshViewer view = (MeshViewer) theView[i]; view.setMetaTool(metaTool); view.setAltTool(altTool); view.setScene(parent.getScene(), obj); view.setFreehandSelection(lastFreehand); } tolerant = lastTolerant; projectOntoSurface = lastProjectOntoSurface; showQuads = lastShowQuads; toolsContainer.add(modes = new ToolPalette(1, 3), 0, 1); modes.addTool(new GenericTool(this, "point", Translate.text("pointSelectionModeTool.tipText"))); modes.addTool(new GenericTool(this, "edge", Translate.text("edgeSelectionModeTool.tipText"))); modes.addTool(new GenericTool(this, "face", Translate.text("faceSelectionModeTool.tipText"))); setSelectionMode(modes.getSelection()); createEditMenu((TriangleMesh) obj.getObject()); createMeshMenu((TriangleMesh) obj.getObject()); createSkeletonMenu((TriangleMesh) obj.getObject()); createViewMenu(); recursivelyAddListeners(this); UIUtilities.applyDefaultFont(content); UIUtilities.applyDefaultBackground(content); Rectangle screenBounds = GraphicsEnvironment.getLocalGraphicsEnvironment().getMaximumWindowBounds(); Dimension windowDim = new Dimension((screenBounds.width*3)/4, (screenBounds.height*3)/4); setBounds(new Rectangle((screenBounds.width-windowDim.width)/2, (screenBounds.height-windowDim.height)/2, windowDim.width, windowDim.height)); tools.requestFocus(); selected = new boolean [mesh.getVertices().length]; findQuads(); findSelectionDistance(); addExtraParameters(); updateMenus(); } void createEditMenu(TriangleMesh obj) { BMenu editMenu = Translate.menu("edit"); menubar.add(editMenu); editMenuItem = new BMenuItem [7]; editMenu.add(undoItem = Translate.menuItem("undo", this, "undoCommand")); editMenu.add(redoItem = Translate.menuItem("redo", this, "redoCommand")); editMenu.addSeparator(); editMenuItem[0] = Translate.menuItem("clear", this, "deleteCommand"); if (topology) { editMenu.add(editMenuItem[0]); editMenu.addSeparator(); } editMenu.add(Translate.menuItem("selectAll", this, "selectAllCommand")); editMenu.add(editMenuItem[1] = Translate.menuItem("extendSelection", this, "extendSelectionCommand")); editMenu.add(Translate.menuItem("invertSelection", this, "invertSelectionCommand")); BMenu selectSpecialMenu = Translate.menu("selectSpecial"); selectMenuItem = new BMenuItem[4]; selectSpecialMenu.add(selectMenuItem[0] = Translate.menuItem("selectBoundary", this, "selectObjectBoundaryCommand")); selectSpecialMenu.add(selectMenuItem[1] = Translate.menuItem("selectSelectionBoundary", this, "selectSelectionBoundaryCommand")); selectSpecialMenu.add(selectMenuItem[2] = Translate.menuItem("selectEdgeLoop", this, "selectEdgeLoopCommand")); selectSpecialMenu.add(selectMenuItem[3] = Translate.menuItem("selectEdgeStrip", this, "selectEdgeStripCommand")); editMenu.add(selectSpecialMenu); editMenu.addSeparator(); editMenu.add(editMenuItem[2] = Translate.checkboxMenuItem("tolerantSelection", this, "tolerantModeChanged", lastTolerant)); editMenu.add(editMenuItem[3] = Translate.checkboxMenuItem("freehandSelection", this, "freehandModeChanged", lastFreehand)); editMenu.add(editMenuItem[4] = Translate.checkboxMenuItem("displayAsQuads", this, "quadModeChanged", lastShowQuads)); editMenu.add(editMenuItem[5] = Translate.checkboxMenuItem("projectOntoSurface", this, "projectModeChanged", lastProjectOntoSurface)); editMenu.addSeparator(); editMenu.add(editMenuItem[6] = Translate.menuItem("hideSelection", this, "hideSelectionCommand")); editMenu.add(Translate.menuItem("showAll", this, "showAllCommand")); editMenu.addSeparator(); editMenu.add(Translate.menuItem("meshTension", this, "setTensionCommand")); } void createMeshMenu(TriangleMesh obj) { BMenu smoothMenu; BMenu meshMenu = Translate.menu("mesh"); menubar.add(meshMenu); meshMenuItem = new BMenuItem [11]; meshMenuItem[0] = Translate.menuItem("subdivideEdges", this, "subdivideCommand"); if (topology) meshMenu.add(meshMenuItem[0]); meshMenuItem[1] = Translate.menuItem("simplify", this, "simplifyCommand"); if (topology) meshMenu.add(meshMenuItem[1]); meshMenu.add(meshMenuItem[2] = Translate.menuItem("editPoints", this, "setPointsCommand")); meshMenu.add(meshMenuItem[3] = Translate.menuItem("transformPoints", this, "transformPointsCommand")); meshMenu.add(meshMenuItem[4] = Translate.menuItem("randomize", this, "randomizeCommand")); meshMenuItem[5] = Translate.menuItem("bevel", this, "bevelCommand"); if (topology) meshMenu.add(meshMenuItem[5]); meshMenu.add(meshMenuItem[6] = Translate.menuItem("parameters", this, "setParametersCommand")); if (topology) meshMenu.add(Translate.menuItem("optimize", this, "optimizeCommand")); meshMenu.add(Translate.menuItem("centerMesh", this, "centerCommand")); meshMenu.addSeparator(); meshMenuItem[7] = Translate.menuItem("closeBoundary", this, "closeBoundaryCommand"); if (topology) meshMenu.add(meshMenuItem[7]); meshMenuItem[8] = Translate.menuItem("joinBoundaries", this, "joinBoundariesCommand"); if (topology) meshMenu.add(meshMenuItem[8]); meshMenu.add(meshMenuItem[9] = Translate.menuItem("extractCurve", this, "extractCurveCommand")); meshMenu.addSeparator(); meshMenu.add(meshMenuItem[10] = Translate.menuItem("smoothness", this, "setSmoothnessCommand")); meshMenu.add(smoothMenu = Translate.menu("smoothingMethod")); smoothItem = new BCheckBoxMenuItem [4]; smoothMenu.add(smoothItem[0] = Translate.checkboxMenuItem("none", this, "smoothingChanged", obj.getSmoothingMethod() == TriangleMesh.NO_SMOOTHING)); smoothMenu.add(smoothItem[1] = Translate.checkboxMenuItem("shading", this, "smoothingChanged", obj.getSmoothingMethod() == TriangleMesh.SMOOTH_SHADING)); smoothMenu.add(smoothItem[2] = Translate.checkboxMenuItem("interpolating", this, "smoothingChanged", obj.getSmoothingMethod() == TriangleMesh.INTERPOLATING)); smoothMenu.add(smoothItem[3] = Translate.checkboxMenuItem("approximating", this, "smoothingChanged", obj.getSmoothingMethod() == TriangleMesh.APPROXIMATING)); if (topology) meshMenu.add(Translate.menuItem("invertNormals", this, "reverseNormalsCommand")); } void createSkeletonMenu(TriangleMesh obj) { BMenu skeletonMenu = Translate.menu("skeleton"); menubar.add(skeletonMenu); skeletonMenuItem = new BMenuItem [6]; skeletonMenu.add(skeletonMenuItem[0] = Translate.menuItem("editBone", this, "editJointCommand")); skeletonMenu.add(skeletonMenuItem[1] = Translate.menuItem("deleteBone", this, "deleteJointCommand")); skeletonMenu.add(skeletonMenuItem[2] = Translate.menuItem("setParentBone", this, "setJointParentCommand")); skeletonMenu.add(skeletonMenuItem[3] = Translate.menuItem("importSkeleton", this, "importSkeletonCommand")); skeletonMenu.addSeparator(); skeletonMenu.add(skeletonMenuItem[4] = Translate.menuItem("bindSkeleton", this, "bindSkeletonCommand")); skeletonMenu.add(skeletonMenuItem[5] = Translate.checkboxMenuItem("detachSkeleton", this, "skeletonDetachedChanged", false)); } /** Load all the preferences into memory. */ protected void loadPreferences() { super.loadPreferences(); lastTolerant = preferences.getBoolean("tolerantSelection", lastTolerant); lastShowQuads = preferences.getBoolean("displayAsQuads", lastShowQuads); lastProjectOntoSurface = preferences.getBoolean("projectOntoSurface", lastProjectOntoSurface); } /** Save user settings that should be persistent between sessions. */ protected void savePreferences() { super.savePreferences(); preferences.putBoolean("tolerantSelection", lastTolerant); preferences.putBoolean("displayAsQuads", lastShowQuads); preferences.putBoolean("projectOntoSurface", lastProjectOntoSurface); } /** Get the object being edited in this window. */ public ObjectInfo getObject() { return objInfo; } /** Set the object being edited in this window. */ public void setObject(Object3D obj) { objInfo.setObject(obj); objInfo.clearCachedMeshes(); } public void setMesh(Mesh mesh) { TriangleMesh obj = (TriangleMesh) mesh; setObject(obj); this.mesh = obj; hideVert = new boolean [mesh.getVertices().length]; for (int i = 0; i < theView.length; i++) { if (getSelectionMode() == POINT_MODE && selected.length != obj.getVertices().length) { selected = new boolean [obj.getVertices().length]; ((TriMeshViewer) theView[i]).visible = new boolean [obj.getVertices().length]; } if (getSelectionMode() == EDGE_MODE && selected.length != obj.getEdges().length) { selected = new boolean [obj.getEdges().length]; ((TriMeshViewer) theView[i]).visible = new boolean [obj.getEdges().length]; } if (getSelectionMode() == FACE_MODE && selected.length != obj.getFaces().length) { selected = new boolean [obj.getFaces().length]; ((TriMeshViewer) theView[i]).visible = new boolean [obj.getFaces().length]; } } if (hideFace != null) { boolean oldHideFace[] = hideFace; FaceParameterValue val = (FaceParameterValue) getObject().getObject().getParameterValue(faceIndexParam); double param[] = val.getValue(); hideFace = new boolean [obj.getFaces().length]; for (int i = 0; i < param.length; i++) { int index = (int) param[i]; if (index < oldHideFace.length) hideFace[i] = oldHideFace[index]; } } setHiddenFaces(hideFace); updateJointWeightParam(); findSelectionDistance(); boundary = null; currentTool.getWindow().updateMenus(); } /** When the object changes, we need to rebuild the quad display. */ public void objectChanged() { super.objectChanged(); findQuads(); } /* EditingWindow methods. */ public void setTool(EditingTool tool) { if (tool instanceof GenericTool) { if (selectMode == modes.getSelection()) return; if (undoItem != null) setUndoRecord(new UndoRecord(this, false, UndoRecord.SET_MESH_SELECTION, new Object [] {this, new Integer(selectMode), selected})); setSelectionMode(modes.getSelection()); theView[currentView].getCurrentTool().activate(); } else { for (int i = 0; i < theView.length; i++) theView[i].setTool(tool); currentTool = tool; } } public void updateImage() { if (lastSelectedJoint != ((MeshViewer) theView[currentView]).getSelectedJoint()) updateJointWeightParam(); super.updateImage(); } public void updateMenus() { super.updateMenus(); TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); MeshViewer view = (MeshViewer) theView[currentView]; boolean any = false; int i; for (i = 0; i < selected.length && !selected[i]; i++); if (i < selected.length) { any = true; editMenuItem[0].setEnabled(true); editMenuItem[1].setEnabled(true); editMenuItem[6].setEnabled(true); for (i = 0; i < 11; i++) meshMenuItem[i].setEnabled(true); if (selectMode == EDGE_MODE) { meshMenuItem[0].setText(Translate.text("menu.subdivideEdges")); int boundaryList[][] = findSelectedBoundaries(); meshMenuItem[6].setEnabled(false); meshMenuItem[7].setEnabled(boundaryList.length > 0); meshMenuItem[8].setEnabled(boundaryList.length == 2); } else if (selectMode == FACE_MODE) { meshMenuItem[0].setText(Translate.text("menu.subdivideFaces")); meshMenuItem[7].setEnabled(false); meshMenuItem[8].setEnabled(false); meshMenuItem[9].setEnabled(false); meshMenuItem[10].setEnabled(false); } else { meshMenuItem[0].setEnabled(false); meshMenuItem[7].setEnabled(false); meshMenuItem[8].setEnabled(false); meshMenuItem[9].setEnabled(false); } meshMenuItem[1].setText(Translate.text("menu.simplify")); } else { editMenuItem[0].setEnabled(false); editMenuItem[1].setEnabled(false); editMenuItem[6].setEnabled(false); meshMenuItem[0].setEnabled(false); for (i = 2; i < 11; i++) meshMenuItem[i].setEnabled(false); meshMenuItem[1].setText(Translate.text("menu.simplifyMesh")); } editMenuItem[5].setEnabled(theMesh.getSmoothingMethod() == TriangleMesh.APPROXIMATING || theMesh.getSmoothingMethod() == TriangleMesh.INTERPOLATING); selectMenuItem[0].setEnabled(!objInfo.getObject().isClosed()); selectMenuItem[1].setEnabled(any); selectMenuItem[2].setEnabled(any && selectMode == EDGE_MODE); selectMenuItem[3].setEnabled(any && selectMode == EDGE_MODE); Skeleton s = theMesh.getSkeleton(); Joint selJoint = s.getJoint(view.getSelectedJoint()); skeletonMenuItem[0].setEnabled(selJoint != null); skeletonMenuItem[1].setEnabled(selJoint != null && selJoint.children.length == 0); skeletonMenuItem[2].setEnabled(selJoint != null); skeletonMenuItem[4].setEnabled(any); } /** Get which faces are hidden. This may be null, which means that all faces are visible. */ public boolean [] getHiddenFaces() { return hideFace; } /** Set which faces are hidden. Pass null to show all faces. */ public void setHiddenFaces(boolean hidden[]) { hideFace = hidden; hideVert = new boolean [mesh.getVertices().length]; if (hideFace != null) { for (int i = 0; i < hideVert.length; i++) hideVert[i] = true; TriangleMesh.Face face[] = mesh.getFaces(); for (int i = 0; i < face.length; i++) if (!hideFace[i]) hideVert[face[i].v1] = hideVert[face[i].v2] = hideVert[face[i].v3] = false; } else { for (int i = 0; i < hideVert.length; i++) hideVert[i] = false; } FaceParameterValue val = (FaceParameterValue) objInfo.getObject().getParameterValue(faceIndexParam); double param[] = val.getValue(); for (int i = 0; i < param.length; i++) param[i] = i; val.setValue(param); objInfo.getObject().setParameterValue(faceIndexParam, val); objInfo.clearCachedMeshes(); findQuads(); updateImage(); } /** Add extra texture parameters to the mesh which will be used for keeping track of face and vertex indices. */ private void addExtraParameters() { if (faceIndexParam != null) return; faceIndexParam = new TextureParameter(this, "Face Index", 0.0, Double.MAX_VALUE, 0.0); jointWeightParam = new TextureParameter(this, "Joint Weight", 0.0, 1.0, 0.0); TriangleMesh mesh = (TriangleMesh) getObject().getObject(); TextureParameter params[] = mesh.getParameters(); TextureParameter newparams[] = new TextureParameter [params.length+2]; ParameterValue values[] = mesh.getParameterValues(); ParameterValue newvalues[] = new ParameterValue [values.length+2]; for (int i = 0; i < params.length; i++) { newparams[i] = params[i]; newvalues[i] = values[i]; } newparams[params.length] = faceIndexParam; newvalues[values.length] = new FaceParameterValue(mesh, faceIndexParam); double faceIndex[] = new double [mesh.getFaces().length]; for (int i = 0; i < faceIndex.length; i++) faceIndex[i] = i; ((FaceParameterValue) newvalues[values.length]).setValue(faceIndex); newparams[params.length+1] = jointWeightParam; newvalues[values.length+1] = new VertexParameterValue(mesh, jointWeightParam); mesh.setParameters(newparams); mesh.setParameterValues(newvalues); getObject().clearCachedMeshes(); updateJointWeightParam(); } /** Remove the extra texture parameters from the mesh which were used for keeping track of face and vertex indices. */ public void removeExtraParameters() { if (faceIndexParam == null) return; faceIndexParam = null; jointWeightParam = null; TriangleMesh mesh = (TriangleMesh) getObject().getObject(); TextureParameter params[] = mesh.getParameters(); TextureParameter newparams[] = new TextureParameter [params.length-2]; ParameterValue values[] = mesh.getParameterValues(); ParameterValue newvalues[] = new ParameterValue [values.length-2]; for (int i = 0; i < newparams.length; i++) { newparams[i] = params[i]; newvalues[i] = values[i]; } mesh.setParameters(newparams); mesh.setParameterValues(newvalues); getObject().clearCachedMeshes(); } /** Update the parameter which records weights for the currently selected joint. */ private void updateJointWeightParam() { MeshVertex vert[] = mesh.getVertices(); double jointWeight[] = new double [vert.length]; int selJointId = ((MeshViewer) theView[currentView]).getSelectedJoint(); Joint selJoint = getObject().getSkeleton().getJoint(selJointId); for (int i = 0; i < jointWeight.length; i++) { Joint vertJoint = getObject().getSkeleton().getJoint(vert[i].ikJoint); if (selJoint == null) jointWeight[i] = 0.0; else if (vert[i].ikJoint == selJointId) jointWeight[i] = (selJoint.parent == null ? 1.0 : vert[i].ikWeight); else if (vertJoint != null && vertJoint.parent == selJoint) jointWeight[i] = 1.0-vert[i].ikWeight; else jointWeight[i] = 0.0; } VertexParameterValue value = (VertexParameterValue) getObject().getObject().getParameterValue(jointWeightParam); value.setValue(jointWeight); getObject().getObject().setParameterValues(getObject().getObject().getParameterValues()); lastSelectedJoint = selJointId; objInfo.clearCachedMeshes(); } /** Get the extra texture parameter which was added to the mesh to keep track of face indices in the editor. */ public TextureParameter getFaceIndexParameter() { return faceIndexParam; } /** Get the extra texture parameter which was added to the mesh to keep track of joint weighting. */ public TextureParameter getJointWeightParam() { return jointWeightParam; } /** Get whether the control mesh is displayed projected onto the surface. */ public boolean getProjectOntoSurface() { return projectOntoSurface; } /** Set whether the control mesh is displayed projected onto the surface. */ public void setProjectOntoSurface(boolean project) { lastProjectOntoSurface = projectOntoSurface = project; savePreferences(); } /** Determine which edge of the control mesh corresponds to each edge of the subdivided mesh. If the control mesh is not being projected onto the surface, this returns null. */ int [] findProjectedEdges() { // See if we actually want to project the control mesh. if (!getProjectOntoSurface() || (mesh.getSmoothingMethod() != TriangleMesh.APPROXIMATING && mesh.getSmoothingMethod() != TriangleMesh.INTERPOLATING)) { lastPreview = null; return null; } // See whether we need to rebuild to list of projected edges. RenderingMesh preview = getObject().getPreviewMesh(); if (preview == lastPreview) return projectedEdge; // The mesh hasn't changed. lastPreview = preview; // We need an actual TriangleMesh, not just a RenderingMesh. divMesh = mesh.convertToTriangleMesh(ArtOfIllusion.getPreferences().getInteractiveSurfaceError()); Edge divEdge[] = divMesh.getEdges(); double param[] = ((FaceParameterValue) divMesh.getParameterValue(getFaceIndexParameter())).getValue(); projectedEdge = new int [divEdge.length]; // Loop over the edges and try to figure out each one. Edge e[] = mesh.getEdges(); Face face[] = mesh.getFaces(); int specialEdge[] = null, numSpecial = 0; for (int i = 0; i < divEdge.length; i++) { projectedEdge[i] = -1; int f1 = (int) param[divEdge[i].f1]; int f2 = (divEdge[i].f2 == -1 ? -1 : (int) param[divEdge[i].f2]); if (f1 == f2) continue; // This edge doesn't correspond to an edge of the control mesh. if (f2 != -1) { // This edge corresponds to an internal edge of the control mesh. projectedEdge[i] = face[f1].getSharedFace(face[f2]); continue; } // This edge corresponds to a boundary edge of the control mesh. We need to figure out // which one. In most cases, its face will only have one boundary edge, so it's easy // to tell. int boundaryCount = 0; Face f = face[f1]; if (e[f.e1].f2 == -1) { projectedEdge[i] = f.e1; boundaryCount++; } if (e[f.e2].f2 == -1) { projectedEdge[i] = f.e2; boundaryCount++; } if (e[f.e3].f2 == -1) { projectedEdge[i] = f.e3; boundaryCount++; } if (boundaryCount == 1) continue; // The face only has one boundary edge. // The face has more than one boundary edge, so it takes some work to figure out which one this is. // For the moment, simply record it. if (specialEdge == null) specialEdge = new int [divEdge.length]; specialEdge[numSpecial++] = i; projectedEdge[i] = -1; } if (numSpecial > 0) { // There were some boundary edges that couldn't be determined by either of the easy methods. We need // to trace along them to figure out which vertices they connect. int numOriginalVert = mesh.getVertices().length; MeshVertex divVert[] = divMesh.getVertices(); for (int i = 0; i < numSpecial; i++) { if (projectedEdge[specialEdge[i]] > -1) continue; // Find one of the two original vertices. Edge thisEdge = divEdge[specialEdge[i]]; int v1, currentVert; if (thisEdge.v1 < numOriginalVert) { v1 = thisEdge.v1; currentVert = thisEdge.v2; } else if (thisEdge.v2 < numOriginalVert) { v1 = thisEdge.v2; currentVert = thisEdge.v1; } else continue; // Now trace along the edges to find the other one. ArrayList<Integer> sequential = new ArrayList<Integer>(); int currentEdge = specialEdge[i]; int v2 = -1; while (true) { sequential.add(currentEdge); if (thisEdge.v1 != v1 && thisEdge.v1 < numOriginalVert) { v2 = thisEdge.v1; break; } else if (thisEdge.v2 != v1 && thisEdge.v2 < numOriginalVert) { v2 = thisEdge.v2; break; } // Find the next edge. int vertEdges[] = ((Vertex) divVert[currentVert]).getEdges(); if (vertEdges[0] != currentEdge) currentEdge = vertEdges[0]; else currentEdge = vertEdges[vertEdges.length-1]; thisEdge = divEdge[currentEdge]; currentVert = (thisEdge.v1 == currentVert ? thisEdge.v2 : thisEdge.v1); } // Find the edge of the original mesh that connects these two vertices. int vertEdges[] = ((Vertex) mesh.getVertices()[v1]).getEdges(); Edge first = e[vertEdges[0]]; int originalEdge = (first.v1 == v2 || first.v2 == v2 ? vertEdges[0] : vertEdges[vertEdges.length-1]); // Record this for all of the subdivided edges. for (int j = 0; j < sequential.size(); j++) projectedEdge[sequential.get(j)] = originalEdge; } } return projectedEdge; } /** Get the subdivided mesh which represents the surface. If the control mesh is not being projected onto the surface, this returns null. */ TriangleMesh getSubdividedMesh() { return divMesh; } protected void doOk() { TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); if (((TriangleMesh) oldMesh).getMaterial() != null) { if (!theMesh.isClosed()) { String options[] = new String [] {Translate.text("button.ok"), Translate.text("button.cancel")}; BStandardDialog dlg = new BStandardDialog("", UIUtilities.breakString(Translate.text("surfaceNoLongerClosed")), BStandardDialog.WARNING); int choice = dlg.showOptionDialog(this, options, options[0]); if (choice == 1) return; theMesh.setMaterial(null, null); } else theMesh.setMaterial(((TriangleMesh) oldMesh).getMaterial(), ((TriangleMesh) oldMesh).getMaterialMapping()); } removeExtraParameters(); oldMesh.copyObject(theMesh); oldMesh = null; dispose(); if (onClose != null) onClose.run(); parentWindow.updateImage(); parentWindow.updateMenus(); } /** Determine whether we are in tolerant selection mode. */ public boolean isTolerant() { return tolerant; } /** Set whether to use tolerant selection mode. */ public void setTolerant(boolean tol) { lastTolerant = tolerant = tol; savePreferences(); } /** Determine whether the mesh is being displayed as quads. */ public boolean isQuadMode() { return showQuads; } /** Set whether to display the mesh as quads. */ public void setQuadMode(boolean quads) { lastShowQuads = showQuads = quads; findQuads(); findSelectionDistance(); savePreferences(); } /** Determine whether a particular edge is hidden to simulate a quad. */ public boolean isEdgeHidden(int which) { return hideEdge[which]; } /** Find edges which should be hidden to make the object seem to be made of quads. */ private void findQuads() { TriangleMesh mesh = (TriangleMesh) getObject().getObject(); Vertex v[] = (Vertex []) mesh.getVertices(); Edge e[] = mesh.getEdges(); Face f[] = mesh.getFaces(); if (hideEdge == null || hideEdge.length != e.length) hideEdge = new boolean [e.length]; if (hideFace == null) for (int i = 0; i < e.length; i++) hideEdge[i] = false; else for (int i = 0; i < e.length; i++) hideEdge[i] = (hideFace[e[i].f1] && (e[i].f2 == -1 || hideFace[e[i].f2])); if (!showQuads) return; // An edge is a candidate for hiding if the two faces it borders are in the same plane. boolean candidate[] = new boolean [e.length]; Vec3 norm[] = new Vec3 [f.length]; for (int i = 0; i < f.length; i++) { Face fc = f[i]; norm[i] = v[fc.v2].r.minus(v[fc.v1].r).cross(v[fc.v3].r.minus(v[fc.v1].r)); double length = norm[i].length(); if (length > 0.0) norm[i].scale(1.0/length); } for (int i = 0; i < e.length; i++) candidate[i] = (e[i].f2 != -1 && norm[e[i].f1].dot(norm[e[i].f2]) > 0.99); // Give every candidate edge a score for how close the adjoining faces are to forming // a rectangle. class EdgeScore implements Comparable { public int edge; public double score; public EdgeScore(int edge, double score) { this.edge = edge; this.score = score; } public int compareTo(Object o) { double diff = score-((EdgeScore) o).score; if (diff < 0.0) return -1; if (diff > 0.0) return 1; return 0; } } Vector<EdgeScore> scoreVec = new Vector<EdgeScore>(e.length); Vec3 temp0 = new Vec3(), temp1 = new Vec3(), temp2 = new Vec3(); for (int i = 0; i < e.length; i++) { if (!candidate[i]) continue; // Find the four vertices. Edge ed = e[i]; int v1 = ed.v1, v2 = ed.v2, v3, v4; Face fc = f[ed.f1]; if (fc.v1 != v1 && fc.v1 != v2) v3 = fc.v1; else if (fc.v2 != v1 && fc.v2 != v2) v3 = fc.v2; else v3 = fc.v3; fc = f[ed.f2]; if (fc.v1 != v1 && fc.v1 != v2) v4 = fc.v1; else if (fc.v2 != v1 && fc.v2 != v2) v4 = fc.v2; else v4 = fc.v3; // Find the angles formed by them. temp0.set(v[v1].r.minus(v[v2].r)); temp0.normalize(); temp1.set(v[v1].r.minus(v[v3].r)); temp1.normalize(); temp2.set(v[v1].r.minus(v[v4].r)); temp2.normalize(); if (Math.acos(temp0.dot(temp1))+Math.acos(temp0.dot(temp2)) > Math.PI) continue; double dot = temp1.dot(temp2); double score = (dot > 0.0 ? dot : -dot); temp1.set(v[v2].r.minus(v[v3].r)); temp1.normalize(); temp2.set(v[v2].r.minus(v[v4].r)); temp2.normalize(); if (Math.acos(-temp0.dot(temp1))+Math.acos(-temp0.dot(temp2)) > Math.PI) continue; dot = temp1.dot(temp2); score += (dot > 0.0 ? dot : -dot); scoreVec.addElement(new EdgeScore(i, score)); } if (scoreVec.size() == 0) return; // Sort them. EdgeScore score[] = new EdgeScore [scoreVec.size()]; scoreVec.copyInto(score); Arrays.sort(score); // Mark which edges to hide. boolean hasHiddenEdge[] = new boolean [f.length]; for (int i = 0; i < score.length; i++) { Edge ed = e[score[i].edge]; if (hasHiddenEdge[ed.f1] || hasHiddenEdge[ed.f2]) continue; hideEdge[score[i].edge] = true; hasHiddenEdge[ed.f1] = hasHiddenEdge[ed.f2] = true; } } /** When the selection mode changes, do our best to convert the old selection to the new mode. */ public void setSelectionMode(int mode) { TriangleMesh mesh = (TriangleMesh) getObject().getObject(); Vertex v[] = (Vertex []) mesh.getVertices(); Edge e[] = mesh.getEdges(); Face f[] = mesh.getFaces(); boolean newSel[]; int i; if (mode == selectMode) return; if (mode == POINT_MODE) { newSel = new boolean [v.length]; if (selectMode == EDGE_MODE) { for (i = 0; i < e.length; i++) if (selected[i]) newSel[e[i].v1] = newSel[e[i].v2] = true; } else { for (i = 0; i < f.length; i++) if (selected[i]) newSel[f[i].v1] = newSel[f[i].v2] = newSel[f[i].v3] = true; } } else if (mode == EDGE_MODE) { newSel = new boolean [e.length]; if (selectMode == POINT_MODE) { if (tolerant) for (i = 0; i < e.length; i++) newSel[i] = (!hideEdge[i] && (selected[e[i].v1] || selected[e[i].v2])); else for (i = 0; i < e.length; i++) newSel[i] = (!hideEdge[i] && (selected[e[i].v1] && selected[e[i].v2])); } else { for (i = 0; i < f.length; i++) if (selected[i]) newSel[f[i].e1] = newSel[f[i].e2] = newSel[f[i].e3] = true; } } else { newSel = new boolean [f.length]; if (selectMode == POINT_MODE) { if (tolerant) for (i = 0; i < f.length; i++) newSel[i] = (selected[f[i].v1] || selected[f[i].v2] || selected[f[i].v3]); else for (i = 0; i < f.length; i++) newSel[i] = (selected[f[i].v1] && selected[f[i].v2] && selected[f[i].v3]); } else { for (i = 0; i < f.length; i++) newSel[i] = (selected[f[i].e1] && selected[f[i].e2] && selected[f[i].e3]); } } selectMode = mode; setSelection(newSel); if (modes.getSelection() != mode) modes.selectTool(modes.getTool(mode)); } public int getSelectionMode() { return selectMode; } public void setSelection(boolean sel[]) { selected = sel; findSelectionDistance(); updateMenus(); updateImage(); } /** Get an array of flags telling which parts of the mesh are currently selected. Depending on the current selection mode, these flags may correspond to vertices, edges, or faces. */ public boolean[] getSelection() { return selected; } public int[] getSelectionDistance() { if (maxDistance != getTensionDistance()) findSelectionDistance(); return selectionDistance; } /** Calculate the distance (in edges) between each vertex and the nearest selected vertex. */ void findSelectionDistance() { int i, j; TriangleMesh mesh = (TriangleMesh) getObject().getObject(); int dist[] = new int [mesh.getVertices().length]; Edge e[] = mesh.getEdges(); Face f[] = mesh.getFaces(); maxDistance = getTensionDistance(); // First, set each distance to 0 or -1, depending on whether that vertex is part of the // current selection. if (selectMode == POINT_MODE) for (i = 0; i < dist.length; i++) dist[i] = selected[i] ? 0 : -1; else if (selectMode == EDGE_MODE) { for (i = 0; i < dist.length; i++) dist[i] = -1; for (i = 0; i < selected.length; i++) if (selected[i]) dist[e[i].v1] = dist[e[i].v2] = 0; } else { for (i = 0; i < dist.length; i++) dist[i] = -1; for (i = 0; i < selected.length; i++) if (selected[i]) dist[f[i].v1] = dist[f[i].v2] = dist[f[i].v3] = 0; } // Now extend this outward up to maxDistance. for (i = 0; i < maxDistance; i++) for (j = 0; j < e.length; j++) { if (hideEdge[j]) continue; if (dist[e[j].v1] == -1 && dist[e[j].v2] == i) dist[e[j].v1] = i+1; else if (dist[e[j].v2] == -1 && dist[e[j].v1] == i) dist[e[j].v2] = i+1; } selectionDistance = dist; } protected void doCancel() { oldMesh = null; dispose(); } private void tolerantModeChanged() { setTolerant(((BCheckBoxMenuItem) editMenuItem[2]).getState()); } private void freehandModeChanged() { setFreehand(((BCheckBoxMenuItem) editMenuItem[3]).getState()); } private void quadModeChanged() { setQuadMode(((BCheckBoxMenuItem) editMenuItem[4]).getState()); updateImage(); } private void projectModeChanged() { setProjectOntoSurface(((BCheckBoxMenuItem) editMenuItem[5]).getState()); updateImage(); } private void smoothingChanged(CommandEvent ev) { Object source = ev.getWidget(); for (int i = 0; i < smoothItem.length; i++) if (source == smoothItem[i]) setSmoothingMethod(i); } private void skeletonDetachedChanged() { for (int i = 0; i < theView.length; i++) ((TriMeshViewer) theView[i]).setSkeletonDetached(((BCheckBoxMenuItem) skeletonMenuItem[5]).getState()); } /** This is overridden to update jointWeightParam after weights are changed. */ public void bindSkeletonCommand() { super.bindSkeletonCommand(); updateJointWeightParam(); updateImage(); } /** This is overridden to update jointWeightParam after weights are changed. */ public void setPointsCommand() { super.setPointsCommand(); updateJointWeightParam(); updateImage(); } /** Select the entire mesh. */ public void selectAllCommand() { setUndoRecord(new UndoRecord(this, false, UndoRecord.SET_MESH_SELECTION, new Object [] {this, new Integer(selectMode), selected.clone()})); for (int i = 0; i < selected.length; i++) selected[i] = true; if (selectMode == EDGE_MODE) for (int i = 0; i < selected.length; i++) if (isEdgeHidden(i)) selected[i] = false; setSelection(selected); } /** Hide the selected part of the mesh. */ public void hideSelectionCommand() { TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); boolean hide[] = new boolean [theMesh.getFaces().length]; if (selectMode == FACE_MODE) System.arraycopy(selected, 0, hide, 0, selected.length); else if (selectMode == EDGE_MODE) { TriangleMesh.Edge edge[] = theMesh.getEdges(); for (int i = 0; i < selected.length; i++) if (selected[i]) hide[edge[i].f1] = hide[edge[i].f2] = true; } else { TriangleMesh.Face face[] = theMesh.getFaces(); for (int i = 0; i < face.length; i++) hide[i] = (selected[face[i].v1] || selected[face[i].v2] || selected[face[i].v3]); } boolean wasHidden[] = hideFace; if (wasHidden != null) for (int i = 0; i < wasHidden.length; i++) if (wasHidden[i]) hide[i] = true; setHiddenFaces(hide); for (int i = 0; i < selected.length; i++) selected[i] = false; setSelection(selected); } /** Show all faces of the mesh. */ public void showAllCommand() { setHiddenFaces(null); } /** Select the edges which form the boundary of the mesh. */ public void selectObjectBoundaryCommand() { TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); TriangleMesh.Edge edge[] = theMesh.getEdges(); boolean newSel[] = new boolean [edge.length]; for (int i = 0; i < newSel.length; i++) newSel[i] = (edge[i].f2 == -1); setUndoRecord(new UndoRecord(this, false, UndoRecord.SET_MESH_SELECTION, new Object [] {this, new Integer(selectMode), selected})); setSelectionMode(EDGE_MODE); setSelection(newSel); } /** Select the edges which form the boundary of the current selection. */ public void selectSelectionBoundaryCommand() { boolean newSel[] = TriMeshSelectionUtilities.findSelectionBoundary(mesh, selectMode, selected); setUndoRecord(new UndoRecord(this, false, UndoRecord.SET_MESH_SELECTION, new Object [] {this, new Integer(selectMode), selected})); setSelectionMode(EDGE_MODE); setSelection(newSel); } /** Invert the current selection. */ public void invertSelectionCommand() { boolean newSel[] = new boolean [selected.length]; for (int i = 0; i < newSel.length; i++) newSel[i] = !selected[i]; setUndoRecord(new UndoRecord(this, false, UndoRecord.SET_MESH_SELECTION, new Object [] {this, new Integer(selectMode), selected})); setSelection(newSel); } /** Select an edge loop from every edge which is currently selected. */ public void selectEdgeLoopCommand() { boolean newSel[] = TriMeshSelectionUtilities.findEdgeLoops(mesh, selected); if (newSel == null) { new BStandardDialog("", UIUtilities.breakString(Translate.text("cannotFindEdgeLoop")), BStandardDialog.ERROR).showMessageDialog(this); return; } setUndoRecord(new UndoRecord(this, false, UndoRecord.SET_MESH_SELECTION, new Object [] {this, new Integer(selectMode), selected})); setSelection(newSel); } /** Select an edge strip from every edge which is currently selected. */ public void selectEdgeStripCommand() { boolean newSel[] = TriMeshSelectionUtilities.findEdgeStrips(mesh, selected); if (newSel == null) { new BStandardDialog("", UIUtilities.breakString(Translate.text("cannotFindEdgeStrip")), BStandardDialog.ERROR).showMessageDialog(this); return; } setUndoRecord(new UndoRecord(this, false, UndoRecord.SET_MESH_SELECTION, new Object [] {this, new Integer(selectMode), selected})); setSelection(newSel); } /** Extend the selection outward by one edge. */ public void extendSelectionCommand() { TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); int dist[] = getSelectionDistance(); boolean selectedVert[] = new boolean [dist.length]; TriangleMesh.Edge edge[] = theMesh.getEdges(); setUndoRecord(new UndoRecord(this, false, UndoRecord.SET_MESH_SELECTION, new Object [] {this, new Integer(selectMode), selected.clone()})); for (int i = 0; i < edge.length; i++) if ((dist[edge[i].v1] == 0 || dist[edge[i].v2] == 0) && !isEdgeHidden(i)) selectedVert[edge[i].v1] = selectedVert[edge[i].v2] = true; if (selectMode == POINT_MODE) setSelection(selectedVert); else if (selectMode == EDGE_MODE) { for (int i = 0; i < edge.length; i++) selected[i] = (selectedVert[edge[i].v1] && selectedVert[edge[i].v2]); setSelection(selected); } else { TriangleMesh.Face face[] = theMesh.getFaces(); for (int i = 0; i < face.length; i++) selected[i] = (selectedVert[face[i].v1] && selectedVert[face[i].v2] && selectedVert[face[i].v3]); setSelection(selected); } } /** Delete the selected points, edges, or faces from the mesh. */ public void deleteCommand() { if (!topology) return; TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); Vertex vert[] = (Vertex []) theMesh.getVertices(); Edge edge[] = theMesh.getEdges(); Face face[] = theMesh.getFaces(); boolean deleteVert[] = new boolean [vert.length]; boolean deleteFace[] = new boolean [face.length]; // Determine which parts of the mesh to delete. if (selectMode == POINT_MODE) { for (int i = 0; i < deleteVert.length; i++) deleteVert[i] = selected[i]; for (int i = 0; i < deleteFace.length; i++) deleteFace[i] = (deleteVert[face[i].v1] || deleteVert[face[i].v2] || deleteVert[face[i].v3]); } else if (selectMode == EDGE_MODE) { for (int i = 0; i < deleteFace.length; i++) deleteFace[i] = (selected[face[i].e1] || selected[face[i].e2] || selected[face[i].e3]); for (int i = 0; i < deleteVert.length; i++) deleteVert[i] = true; for (int i = 0; i < deleteFace.length; i++) if (!deleteFace[i]) deleteVert[face[i].v1] = deleteVert[face[i].v2] = deleteVert[face[i].v3] = false; } else { for (int i = 0; i < deleteFace.length; i++) deleteFace[i] = selected[i]; for (int i = 0; i < deleteVert.length; i++) deleteVert[i] = true; for (int i = 0; i < deleteFace.length; i++) if (!deleteFace[i]) deleteVert[face[i].v1] = deleteVert[face[i].v2] = deleteVert[face[i].v3] = false; } // Make sure this will still be a valid object. for (int i = 0; i < vert.length; i++) { int e[] = vert[i].getEdges(); int f, fprev = edge[e[0]].f1, breaks = 0; for (int j = 1; j < e.length; j++) { f = (edge[e[j]].f1 == fprev ? edge[e[j]].f2 : edge[e[j]].f1); if (f == -1) break; if (!deleteFace[fprev] && deleteFace[f]) breaks++; fprev = f; } if (!deleteFace[fprev] && (edge[e[0]].f2 == -1 || deleteFace[edge[e[0]].f1])) breaks++; int vertFaceCount[] = new int [vert.length]; for (int j = 0; j < face.length; j++) if (!deleteFace[j]) { vertFaceCount[face[j].v1]++; vertFaceCount[face[j].v2]++; vertFaceCount[face[j].v3]++; } boolean strayVert = false; for (int j = 0; j < vertFaceCount.length; j++) if (!deleteVert[j] && vertFaceCount[j] == 0) strayVert = true; if (breaks > 1 || strayVert) { new BStandardDialog("", UIUtilities.breakString(Translate.text("illegalDelete")), BStandardDialog.ERROR).showMessageDialog(this); return; } } // Find the new lists of vertices and faces. int newVertCount = 0, newFaceCount = 0; int newVertIndex[] = new int [vert.length]; for (int i = 0; i < deleteVert.length; i++) { newVertIndex[i] = -1; if (!deleteVert[i]) newVertCount++; } for (int i = 0; i < deleteFace.length; i++) if (!deleteFace[i]) newFaceCount++; Vertex v[] = new Vertex [newVertCount]; int f[][] = new int [newFaceCount][]; newVertCount = 0; for (int i = 0; i < vert.length; i++) if (!deleteVert[i]) { newVertIndex[i] = newVertCount; v[newVertCount++] = vert[i]; } newFaceCount = 0; for (int i = 0; i < face.length; i++) if (!deleteFace[i]) f[newFaceCount++] = new int [] {newVertIndex[face[i].v1], newVertIndex[face[i].v2], newVertIndex[face[i].v3]}; // Update the texture parameters. ParameterValue oldParamVal[] = theMesh.getParameterValues(); ParameterValue newParamVal[] = new ParameterValue [oldParamVal.length]; for (int i = 0; i < oldParamVal.length; i++) { if (oldParamVal[i] instanceof VertexParameterValue) { double oldval[] = ((VertexParameterValue) oldParamVal[i]).getValue(); double newval[] = new double [newVertCount]; for (int j = 0, k = 0; j < oldval.length; j++) if (!deleteVert[j]) newval[k++] = oldval[j]; newParamVal[i] = new VertexParameterValue(newval); } else if (oldParamVal[i] instanceof FaceParameterValue) { double oldval[] = ((FaceParameterValue) oldParamVal[i]).getValue(); double newval[] = new double [newFaceCount]; for (int j = 0, k = 0; j < oldval.length; j++) if (!deleteFace[j]) newval[k++] = oldval[j]; newParamVal[i] = new FaceParameterValue(newval); } else if (oldParamVal[i] instanceof FaceVertexParameterValue) { FaceVertexParameterValue fvpv = (FaceVertexParameterValue) oldParamVal[i]; double newval[][] = new double [newFaceCount][3]; for (int j = 0, k = 0; j < fvpv.getFaceCount(); j++) if (!deleteFace[j]) { newval[k][0] = fvpv.getValue(j, 0); newval[k][1] = fvpv.getValue(j, 1); newval[k][2] = fvpv.getValue(j, 2); k++; } newParamVal[i] = new FaceVertexParameterValue(newval); } else newParamVal[i] = oldParamVal[i].duplicate(); } // Construct the new mesh. TriangleMesh newmesh = new TriangleMesh(v, f); Edge newedge[] = newmesh.getEdges(); newmesh.getSkeleton().copy(theMesh.getSkeleton()); newmesh.copyTextureAndMaterial(theMesh); newmesh.setSmoothingMethod(theMesh.getSmoothingMethod()); newmesh.setParameterValues(newParamVal); // Copy over the smoothness values for edges. for (int i = 0; i < edge.length; i++) { int r1 = newVertIndex[edge[i].v1]; int r2 = newVertIndex[edge[i].v2]; for (int j = 0; j < newedge.length; j++) if ((r1 == newedge[j].v1 && r2 == newedge[j].v2) || (r1 == newedge[j].v2 && r2 == newedge[j].v1)) newedge[j].smoothness = edge[i].smoothness; } setUndoRecord(new UndoRecord(this, false, UndoRecord.COPY_OBJECT, new Object [] {newmesh, theMesh})); setMesh(newmesh); updateImage(); } /** Subdivide selected edges or faces of the mesh. */ public void subdivideCommand() { int i, j; TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(), newmesh; boolean newselection[]; Edge edges[]; Face faces[]; if (selectMode != EDGE_MODE && selectMode != FACE_MODE) return; for (i = 0; !selected[i] && i < selected.length; i++); if (i == selected.length) return; if (selectMode == EDGE_MODE) { // Subdivide selected edges, using the appropriate method. i = theMesh.getVertices().length; if (theMesh.getSmoothingMethod() == TriangleMesh.APPROXIMATING) newmesh = TriangleMesh.subdivideLoop(theMesh, selected, Double.MAX_VALUE); else if (theMesh.getSmoothingMethod() == TriangleMesh.INTERPOLATING) newmesh = TriangleMesh.subdivideButterfly(theMesh, selected, Double.MAX_VALUE); else newmesh = TriangleMesh.subdivideLinear(theMesh, selected); setUndoRecord(new UndoRecord(this, false, UndoRecord.COPY_OBJECT, new Object [] {newmesh, theMesh})); setMesh(newmesh); // Update the selection. edges = newmesh.getEdges(); newselection = new boolean [edges.length]; for (j = 0; j < edges.length; j++) newselection[j] = (edges[j].v1 >= i || edges[j].v2 >= i); setSelection(newselection); } else { // Subdivide selected faces. i = theMesh.getVertices().length; newmesh = TriangleMesh.subdivideFaces(theMesh, selected); setUndoRecord(new UndoRecord(this, false, UndoRecord.COPY_OBJECT, new Object [] {newmesh, theMesh})); setMesh(newmesh); // Update the selection. faces = newmesh.getFaces(); newselection = new boolean [faces.length]; for (j = 0; j < faces.length; j++) newselection[j] = (faces[j].v1 >= i || faces[j].v2 >= i || faces[j].v3 >= i); setSelection(newselection); } } public void simplifyCommand() { TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); boolean selection[] = selected; ValueField errorField = new ValueField(0.01, ValueField.NONNEGATIVE); int i; ComponentsDialog dlg = new ComponentsDialog(this, Translate.text("simplifyMeshTitle"), new Widget[] {errorField}, new String[] {Translate.text("maxSurfaceError")}); if (!dlg.clickedOk()) return; setUndoRecord(new UndoRecord(this, false, UndoRecord.COPY_OBJECT, new Object [] {theMesh, theMesh.duplicate()})); // If we are not in Edge selection mode, convert the selection to edges. if (selectMode == POINT_MODE) { Edge e[] = theMesh.getEdges(); boolean newSel[] = new boolean [e.length]; for (i = 0; i < e.length; i++) newSel[i] = (selection[e[i].v1] && selection[e[i].v2]); selection = newSel; } if (selectMode == FACE_MODE) { Edge e[] = theMesh.getEdges(); boolean newSel[] = new boolean [e.length]; for (i = 0; i < e.length; i++) newSel[i] = (selection[e[i].f1] || (e[i].f2 > -1 && selection[e[i].f2])); selection = newSel; } // If no edges are selected, then simplify the entire mesh. for (i = 0; i < selection.length && !selection[i]; i++); if (i == selection.length) { selection = new boolean [selection.length]; for (i = 0; i < selection.length; i++) selection[i] = true; } // Generate the simplified mesh. new TriMeshSimplifier(theMesh, selection, errorField.getValue(), this); setMesh(theMesh); updateImage(); } public void optimizeCommand() { BStandardDialog dlg = new BStandardDialog("", UIUtilities.breakString(Translate.text("optimizeMeshTitle")), BStandardDialog.QUESTION); String options[] = new String [] {Translate.text("button.ok"), Translate.text("button.cancel")}; if (dlg.showOptionDialog(this, options, options[0]) == 1) return; TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); setUndoRecord(new UndoRecord(this, false, UndoRecord.COPY_OBJECT, new Object [] {theMesh, theMesh.duplicate()})); theMesh.copyObject(TriangleMesh.optimizeMesh(theMesh)); setMesh(theMesh); for (int i = 0; i < selected.length; i++) selected[i] = false; setSelection(selected); updateImage(); } public void bevelCommand() { final TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); final ValueField heightField = new ValueField(0.0, ValueField.NONE), widthField = new ValueField(0.0, ValueField.NONE); final ObjectPreviewCanvas preview = new ObjectPreviewCanvas(new ObjectInfo(theMesh, new CoordinateSystem(), "")); final int bevelMode[]; if (selectMode == FACE_MODE) bevelMode = new int [] {TriMeshBeveler.BEVEL_FACE_GROUPS, TriMeshBeveler.BEVEL_FACES}; else if (selectMode == POINT_MODE) bevelMode = new int [] {TriMeshBeveler.BEVEL_VERTICES, TriMeshBeveler.BEVEL_VERTICES}; else bevelMode = new int [] {TriMeshBeveler.BEVEL_EDGES, TriMeshBeveler.BEVEL_EDGES}; final BComboBox applyChoice = new BComboBox(new String [] { Translate.text("selectionAsWhole"), Translate.text("individualFaces") }); applyChoice.addEventLink(ValueChangedEvent.class, new Object() { void processEvent() { TriMeshBeveler beveler = new TriMeshBeveler(theMesh, selected, bevelMode[applyChoice.getSelectedIndex()]); double height = heightField.getValue(); double width = widthField.getValue(); preview.setObject(beveler.bevelMesh(height, width)); preview.repaint(); } }); Object listener = new Object() { void processEvent() { TriMeshBeveler beveler = new TriMeshBeveler(theMesh, selected, bevelMode[applyChoice.getSelectedIndex()]); double height = heightField.getValue(); double width = widthField.getValue(); preview.setObject(beveler.bevelMesh(height, width)); preview.repaint(); } }; heightField.addEventLink(ValueChangedEvent.class, listener); widthField.addEventLink(ValueChangedEvent.class, listener); preview.setPreferredSize(new Dimension(200, 200)); ComponentsDialog dlg; if (selectMode == FACE_MODE) dlg = new ComponentsDialog(this, Translate.text("bevelFacesTitle"), new Widget[] {heightField, widthField, applyChoice, preview}, new String [] {Translate.text("extrudeHeight"), Translate.text("bevelWidth"), Translate.text("applyTo"), ""}); else if (selectMode == POINT_MODE) dlg = new ComponentsDialog(this, Translate.text("bevelPointsTitle"), new Widget[] {heightField, widthField, preview}, new String [] {Translate.text("extrudeHeight"), Translate.text("bevelWidth"), ""}); else dlg = new ComponentsDialog(this, Translate.text("bevelEdgesTitle"), new Widget[] {heightField, widthField, preview}, new String [] {Translate.text("extrudeHeight"), Translate.text("bevelWidth"), ""}); if (!dlg.clickedOk()) return; double height = heightField.getValue(); double width = widthField.getValue(); setUndoRecord(new UndoRecord(this, false, UndoRecord.COPY_OBJECT, new Object [] {theMesh, theMesh.duplicate()})); // Generate the new mesh. TriMeshBeveler beveler = new TriMeshBeveler(theMesh, selected, bevelMode[applyChoice.getSelectedIndex()]); theMesh.copyObject(beveler.bevelMesh(height, width)); setMesh(theMesh); setSelection(beveler.getNewSelection()); } /** * Given the ordered list of edges for a selected boundary segment, determine whether they form * a closed boundary. */ private boolean isBoundaryClosed(int edges[]) { if (edges.length < 3) return false; TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); Edge ed[] = theMesh.getEdges(); Edge first = ed[edges[0]]; Edge last = ed[edges[edges.length-1]]; return (first.v1 == last.v1 || first.v1 == last.v2 || first.v2 == last.v1 || first.v2 == last.v2); } /** Get arrays of the indices of all edges which form boundaries that have been selected. */ private int [][] findSelectedBoundaries() { if (getSelectionMode() != EDGE_MODE) return new int [0][0]; if (boundary == null) boundary = ((TriangleMesh) getObject().getObject()).findBoundaryEdges(); Vector<int[]> all = new Vector<int[]>(); for (int i = 0; i < boundary.length; i++) { // Add one "selected boundary" for every continuous run of selected edges. int start; for (start = boundary[i].length-1; start > 0 && selected[boundary[i][start]]; start--); Vector<Integer> current = null; int j = start; do { boolean isSelected = selected[boundary[i][j]]; if (isSelected) { if (current == null) current = new Vector<Integer>(); current.addElement(boundary[i][j]); } if (++j == boundary[i].length) j = 0; if ((!isSelected || j == start) && current != null) { int edgeList[] = new int [current.size()]; for (int k = 0; k < edgeList.length; k++) edgeList[k] = current.elementAt(k); all.addElement(edgeList); current = null; } } while (j != start); } int index[][] = new int [all.size()][]; all.copyInto(index); return index; } public void closeBoundaryCommand() { TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); Vertex vt[] = (Vertex []) theMesh.getVertices(); Edge ed[] = theMesh.getEdges(); Face fc[] = theMesh.getFaces(); int boundaryList[][] = findSelectedBoundaries(); Vec3 newvert[] = new Vec3 [vt.length+boundaryList.length]; int newface[][], count = 0; // First, add all of the current vertices and faces to the lists. for (int i = 0; i < vt.length; i++) newvert[i] = vt[i].r; for (int i = 0; i < boundaryList.length; i++) count += boundaryList[i].length; newface = new int [fc.length+count][]; for (int i = 0; i < fc.length; i++) newface[i] = new int [] {fc[i].v1, fc[i].v2, fc[i].v3}; // For each boundary, add new faces to close it. int faceIndex = fc.length; int vertIndex = vt.length; for (int i = 0; i < boundaryList.length; i++) { if (boundaryList[i].length < 2) continue; Edge ed0 = ed[boundaryList[i][0]]; Edge ed1 = ed[boundaryList[i][1]]; boolean closed = isBoundaryClosed(boundaryList[i]); if (boundaryList[i].length == 2 || (boundaryList[i].length == 3 && closed)) { // Add a single new face spanning the two edges. Face f = fc[ed0.f1]; int thirdVert = (ed0.v1 == ed1.v1 || ed0.v2 == ed1.v1 ? ed1.v2 : ed1.v1); if ((f.v1 == ed0.v1 && f.v2 == ed0.v2) || (f.v2 == ed0.v1 && f.v3 == ed0.v2) || (f.v3 == ed0.v1 && f.v1 == ed0.v2)) newface[faceIndex++] = new int [] {ed0.v2, ed0.v1, thirdVert}; else newface[faceIndex++] = new int [] {ed0.v1, ed0.v2, thirdVert}; } else { // Add a single vertex in the center, and faces surrounding it. Vec3 center = new Vec3(); int j = (ed0.v1 == ed1.v1 || ed0.v1 == ed1.v2 ? ed0.v2 : ed0.v1); for (int k = 0; k < boundaryList[i].length; k++) { center.add(vt[j].r); Edge e = ed[boundaryList[i][k]]; j = (e.v1 == j ? e.v2 : e.v1); } if (closed) center.scale(1.0/boundaryList[i].length); else { center.add(vt[j].r); center.scale(1.0/(boundaryList[i].length+1)); } newvert[vertIndex] = center; for (int k = 0; k < boundaryList[i].length; k++) { Edge e = ed[boundaryList[i][k]]; Face f = fc[e.f1]; if ((f.v1 == e.v1 && f.v2 == e.v2) || (f.v2 == e.v1 && f.v3 == e.v2) || (f.v3 == e.v1 && f.v1 == e.v2)) newface[faceIndex++] = new int [] {e.v2, e.v1, vertIndex}; else newface[faceIndex++] = new int [] {e.v1, e.v2, vertIndex}; } vertIndex++; } } // Remove empty elements from the end of the arrays. if (faceIndex < newface.length) { int newface2[][] = new int[faceIndex][]; System.arraycopy(newface, 0, newface2, 0, faceIndex); newface = newface2; } if (vertIndex < newvert.length) { Vec3 newvert2[] = new Vec3[vertIndex]; System.arraycopy(newvert, 0, newvert2, 0, vertIndex); newvert = newvert2; } // Create the new mesh. TriangleMesh newmesh = new TriangleMesh(newvert, newface); Vertex newvt[] = (Vertex []) newmesh.getVertices(); Edge newed[] = newmesh.getEdges(); newmesh.copyTextureAndMaterial(theMesh); newmesh.setSmoothingMethod(theMesh.getSmoothingMethod()); // Update the texture parameters. TextureParameter param[] = theMesh.getParameters(); ParameterValue oldParamVal[] = theMesh.getParameterValues(); ParameterValue newParamVal[] = new ParameterValue [oldParamVal.length]; for (int i = 0; i < oldParamVal.length; i++) { if (oldParamVal[i] instanceof VertexParameterValue) { double oldval[] = ((VertexParameterValue) oldParamVal[i]).getValue(); double newval[] = new double [newvert.length]; for (int j = 0; j < oldval.length; j++) newval[j] = oldval[j]; for (int j = oldval.length; j < newval.length; j++) newval[j] = param[i].defaultVal; newParamVal[i] = new VertexParameterValue(newval); } else if (oldParamVal[i] instanceof FaceParameterValue) { double oldval[] = ((FaceParameterValue) oldParamVal[i]).getValue(); double newval[] = new double [newface.length]; for (int j = 0; j < oldval.length; j++) newval[j] = oldval[j]; for (int j = oldval.length; j < newval.length; j++) newval[j] = param[i].defaultVal; newParamVal[i] = new FaceParameterValue(newval); } else if (oldParamVal[i] instanceof FaceVertexParameterValue) { FaceVertexParameterValue fvpv = (FaceVertexParameterValue) oldParamVal[i]; double newval[][] = new double [newface.length][3]; for (int j = 0; j < 3; j++) { for (int k = 0; k < fvpv.getFaceCount(); k++) newval[k][j] = fvpv.getValue(k, j); for (int k = fvpv.getFaceCount(); k < newface.length; k++) newval[k][j] = param[i].defaultVal; } newParamVal[i] = new FaceVertexParameterValue(newval); } else newParamVal[i] = oldParamVal[i].duplicate(); } newmesh.setParameterValues(newParamVal); // Copy over the smoothness values. for (int i = 0; i < vt.length; i++) newvt[i].smoothness = vt[i].smoothness; for (int i = 0; i < newed.length; i++) { if (newed[i].v1 >= vt.length || newed[i].v2 >= vt.length) continue; for (int j = 0; j < ed.length; j++) if ((newed[i].v1 == ed[j].v1 && newed[i].v2 == ed[j].v2) || (newed[i].v1 == ed[j].v2 && newed[i].v2 == ed[j].v1)) newed[i].smoothness = ed[j].smoothness; } setUndoRecord(new UndoRecord(this, false, UndoRecord.COPY_OBJECT, new Object [] {newmesh, theMesh})); setMesh(newmesh); updateImage(); } public void joinBoundariesCommand() { final int boundaryList[][] = findSelectedBoundaries(); if (boundaryList.length != 2) return; final int boundaryVert[][] = new int [2][]; TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); Vertex vt[] = (Vertex []) theMesh.getVertices(); Edge ed[] = theMesh.getEdges(); boolean closed = isBoundaryClosed(boundaryList[0]); if (closed != isBoundaryClosed(boundaryList[1])) { new BStandardDialog("", Translate.text("cannotJoinOpenAndClosed"), BStandardDialog.ERROR).showMessageDialog(this); return; } // Construct a list of the vertices on each boundary; for (int j = 0; j < 2; j++) { boundaryVert[j] = new int [boundaryList[j].length + (closed ? 0 : 1)]; if (boundaryList[j].length == 1 || ed[boundaryList[j][0]].v1 == ed[boundaryList[j][1]].v1 || ed[boundaryList[j][0]].v1 == ed[boundaryList[j][1]].v2) boundaryVert[j][0] = ed[boundaryList[j][0]].v2; else boundaryVert[j][0] = ed[boundaryList[j][0]].v1; for (int i = 0; i < boundaryVert[j].length-1; i++) { Edge e = ed[boundaryList[j][i]]; boundaryVert[j][i+1] = (e.v1 == boundaryVert[j][i] ? e.v2 : e.v1); } } // Consider all possible ways of joining the two boundaries, and select the one which // gives the lowest mean squared distance between connected points as the initial guess. double offset = 0.0; boolean reverse = false; int maxsteps = (boundaryList[0].length > boundaryList[1].length ? boundaryList[0].length : boundaryList[1].length); if (closed) { double step0 = boundaryList[0].length/((double) maxsteps); double step1 = (reverse ? -1.0 : 1.0)*boundaryList[1].length/((double) maxsteps); double mindist = Double.MAX_VALUE; for (int i = 0; i < maxsteps-1; i++) { double dist = 0.0; for (int j = 0; j < maxsteps; j++) { double p0 = j*step0, p1 = (i+j)*step1; int i0 = ((int) Math.round(p0)+boundaryList[0].length) % boundaryList[0].length; int i1 = ((int) Math.round(p1)+boundaryList[1].length) % boundaryList[1].length; dist += vt[boundaryVert[0][i0]].r.distance2(vt[boundaryVert[1][i1]].r); } if (dist < mindist) { mindist = dist; offset = i*step1; reverse = false; } dist = 0.0; for (int j = 0; j < maxsteps; j++) { double p0 = j*step0, p1 = (i-j)*step1; int i0 = ((int) Math.round(p0)+boundaryList[0].length) % boundaryList[0].length; int i1 = ((int) Math.round(p1)+boundaryList[1].length) % boundaryList[1].length; dist += vt[boundaryVert[0][i0]].r.distance2(vt[boundaryVert[1][i1]].r); } if (dist < mindist) { mindist = dist; offset = i*step1; reverse = true; } } } else { double fdist = 0.0, rdist = 0.0; double step0 = boundaryList[0].length/((double) maxsteps); double step1 = boundaryList[1].length/((double) maxsteps); int revStart = boundaryVert[1].length-1; for (int i = 0; i < maxsteps; i++) { int i0 = (int) Math.round(i*step0); int i1 = (int) Math.round(i*step1); fdist += vt[boundaryVert[0][i0]].r.distance2(vt[boundaryVert[1][i1]].r); rdist += vt[boundaryVert[0][i0]].r.distance2(vt[boundaryVert[1][revStart-i1]].r); } reverse = (fdist > rdist); } // Create a dialog allowing the user to adjust the parameters. final ValueSlider offsetSlider = new ValueSlider(-0.5*boundaryList[1].length, 0.5*boundaryList[1].length, 2*maxsteps, 0.0); final BCheckBox reverseBox = new BCheckBox(Translate.text("reverseDirection"), false); final ObjectPreviewCanvas preview = new ObjectPreviewCanvas(new ObjectInfo(doJoinBoundaries(boundaryList, boundaryVert, offset, reverse), new CoordinateSystem(), "")); final double baseOffset = offset; final boolean baseReverse = reverse; FormContainer content = new FormContainer(new double [] {1.0}, new double [] {0.0, 0.0, 1.0}); if (closed) { RowContainer row = new RowContainer(); row.add(new BLabel(Translate.text("Offset")+":")); row.add(offsetSlider); content.add(row, 0, 0); } content.add(reverseBox, 0, 1); content.add(preview, 0, 2, new LayoutInfo(LayoutInfo.CENTER, LayoutInfo.BOTH, null, null)); preview.setPreferredSize(new Dimension(200, 200)); preview.setRenderMode(ViewerCanvas.RENDER_FLAT); Object listener = new Object() { void processEvent() { preview.setObject(doJoinBoundaries(boundaryList, boundaryVert, baseOffset+offsetSlider.getValue(), baseReverse^reverseBox.getState())); preview.repaint(); } }; offsetSlider.addEventLink(ValueChangedEvent.class, listener); reverseBox.addEventLink(ValueChangedEvent.class, listener); PanelDialog dlg = new PanelDialog(this, Translate.text("joinBoundardiesTitle"), content); if (!dlg.clickedOk()) return; setUndoRecord(new UndoRecord(this, false, UndoRecord.COPY_OBJECT, new Object [] {preview.getObject().getObject(), theMesh})); setMesh((Mesh) preview.getObject().getObject()); updateImage(); } /* This method does the actual work of joining together two boundary curves. */ TriangleMesh doJoinBoundaries(int boundary[][], int boundaryVert[][], double offset, boolean reverse) { int maxsteps = (boundary[0].length > boundary[1].length ? boundary[0].length : boundary[1].length); double step0 = boundary[0].length/((double) maxsteps); double step1 = (reverse ? -1.0 : 1.0)*boundary[1].length/((double) maxsteps); TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); Vertex vt[] = (Vertex []) theMesh.getVertices(); Edge ed[] = theMesh.getEdges(); Face fc[] = theMesh.getFaces(); Vec3 newvert[] = new Vec3 [vt.length]; int newface[][] = new int [fc.length+boundary[0].length+boundary[1].length][]; // First copy over the old vertices and faces. for (int i = 0; i < vt.length; i++) newvert[i] = vt[i].r; for (int i = 0; i < fc.length; i++) newface[i] = new int [] {fc[i].v1, fc[i].v2, fc[i].v3}; int count = fc.length; // Go around the boundaries and add new faces. if (isBoundaryClosed(boundary[0])) { // We are connecting two closed boundaries. double p0 = 0.0, p1 = offset; int i0prev = 0, i1prev = ((int) Math.round(p1)+boundary[1].length) % boundary[1].length; for (int i = 1; i <= maxsteps; i++) { p0 += step0; p1 += step1; while (p1 < 0.0) p1 += boundary[1].length; int i0 = ((int) Math.round(p0)) % boundary[0].length; int i1 = ((int) Math.round(p1)) % boundary[1].length; if (i0 != i0prev) { Edge e = ed[boundary[0][step0 > 0.0 ? i0prev : i0]]; Face f = fc[e.f1]; int v1 = boundaryVert[0][i0prev], v2 = boundaryVert[0][i0]; if ((f.v1 == v1 && f.v2 == v2) || (f.v2 == v1 && f.v3 == v2) || (f.v3 == v1 && f.v1 == v2)) newface[count++] = new int [] {v2, v1, boundaryVert[1][i1prev]}; else newface[count++] = new int [] {v1, v2, boundaryVert[1][i1prev]}; } if (i1 != i1prev) { Edge e = ed[boundary[1][step1 > 0.0 ? i1prev : i1]]; Face f = fc[e.f1]; int v1 = boundaryVert[1][i1prev], v2 = boundaryVert[1][i1]; if ((f.v1 == v1 && f.v2 == v2) || (f.v2 == v1 && f.v3 == v2) || (f.v3 == v1 && f.v1 == v2)) newface[count++] = new int [] {v2, v1, boundaryVert[0][i0]}; else newface[count++] = new int [] {v1, v2, boundaryVert[0][i0]}; } i0prev = i0; i1prev = i1; } } else { // We are connecting two open boundaries. double p0 = 0.0, p1 = (reverse ? boundary[1].length : 0.0); int i0prev = 0, i1prev = (int) Math.round(p1); while (count < newface.length) { p0 += step0; p1 += step1; int i0 = (int) Math.round(p0); int i1 = (int) Math.round(p1); if (i0 < 0) i0 = 0; if (i1 < 0) i1 = 0; if (i0 > boundary[0].length) i0 = boundary[0].length; if (i1 > boundary[1].length) i1 = boundary[1].length; if (i0 != i0prev) { Edge e = ed[boundary[0][i0prev < i0 ? i0prev : i0]]; Face f = fc[e.f1]; int v1 = boundaryVert[0][i0prev], v2 = boundaryVert[0][i0]; if ((f.v1 == v1 && f.v2 == v2) || (f.v2 == v1 && f.v3 == v2) || (f.v3 == v1 && f.v1 == v2)) newface[count++] = new int [] {v2, v1, boundaryVert[1][i1prev]}; else newface[count++] = new int [] {v1, v2, boundaryVert[1][i1prev]}; } if (i1 != i1prev) { Edge e = ed[boundary[1][i1prev < i1 ? i1prev : i1]]; Face f = fc[e.f1]; int v1 = boundaryVert[1][i1prev], v2 = boundaryVert[1][i1]; if ((f.v1 == v1 && f.v2 == v2) || (f.v2 == v1 && f.v3 == v2) || (f.v3 == v1 && f.v1 == v2)) newface[count++] = new int [] {v2, v1, boundaryVert[0][i0]}; else newface[count++] = new int [] {v1, v2, boundaryVert[0][i0]}; } i0prev = i0; i1prev = i1; } } // Create the new mesh. TriangleMesh newmesh = new TriangleMesh(newvert, newface); Vertex newvt[] = (Vertex []) newmesh.getVertices(); Edge newed[] = newmesh.getEdges(); newmesh.copyTextureAndMaterial(theMesh); newmesh.setSmoothingMethod(theMesh.getSmoothingMethod()); // Update the texture parameters. TextureParameter param[] = theMesh.getParameters(); ParameterValue oldParamVal[] = theMesh.getParameterValues(); ParameterValue newParamVal[] = new ParameterValue [oldParamVal.length]; for (int i = 0; i < oldParamVal.length; i++) { if (oldParamVal[i] instanceof FaceParameterValue) { double oldval[] = ((FaceParameterValue) oldParamVal[i]).getValue(); double newval[] = new double [newface.length]; for (int j = 0; j < oldval.length; j++) newval[j] = oldval[j]; if (param[i] == getFaceIndexParameter()) // The parameter added by the editor window to record face indices for (int j = oldval.length; j < newval.length; j++) newval[j] = j; else for (int j = oldval.length; j < newval.length; j++) newval[j] = param[i].defaultVal; newParamVal[i] = new FaceParameterValue(newval); } else if (oldParamVal[i] instanceof FaceVertexParameterValue) { FaceVertexParameterValue fvpv = (FaceVertexParameterValue) oldParamVal[i]; double newval[][] = new double [newface.length][3]; for (int j = 0; j < 3; j++) { for (int k = 0; k < fvpv.getFaceCount(); k++) newval[k][j] = fvpv.getValue(k, j); for (int k = fvpv.getFaceCount(); k < newface.length; k++) newval[k][j] = param[i].defaultVal; } newParamVal[i] = new FaceVertexParameterValue(newval); } else newParamVal[i] = oldParamVal[i].duplicate(); } newmesh.setParameterValues(newParamVal); // Copy over the smoothness values. for (int i = 0; i < vt.length; i++) newvt[i].smoothness = vt[i].smoothness; for (int i = 0; i < newed.length; i++) { if (newed[i].v1 >= vt.length || newed[i].v2 >= vt.length) continue; for (int j = 0; j < ed.length; j++) if ((newed[i].v1 == ed[j].v1 && newed[i].v2 == ed[j].v2) || (newed[i].v1 == ed[j].v2 && newed[i].v2 == ed[j].v1)) newed[i].smoothness = ed[j].smoothness; } return newmesh; } public void extractCurveCommand() { TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); Vertex vt[] = (Vertex []) theMesh.getVertices(); Edge ed[] = theMesh.getEdges(); Vector<Edge> edges = new Vector<Edge>(); int i; if (selectMode != EDGE_MODE) return; // Find the select edges, and try to chain them together. for (i = 0; i < selected.length; i++) if (selected[i]) edges.addElement(ed[i]); if (edges.size() == 0) return; Edge first = edges.elementAt(0), last = first; Vector<Edge> ordered = new Vector<Edge>(); ordered.addElement(first); edges.removeElementAt(0); while (edges.size() > 0) { for (i = 0; i < edges.size(); i++) { Edge e = edges.elementAt(i); if (e.v1 == first.v1 || e.v2 == first.v1 || e.v1 == first.v2 || e.v2 == first.v2) { ordered.insertElementAt(e, 0); first = e; break; } if (e.v1 == last.v1 || e.v2 == last.v1 || e.v1 == last.v2 || e.v2 == last.v2) { ordered.addElement(e); last = e; break; } } if (i == edges.size()) { new BStandardDialog("", Translate.text("edgesNotContinuous"), BStandardDialog.ERROR).showMessageDialog(this); return; } edges.removeElementAt(i); } // Now find the sequence of vertices. boolean closed = (ordered.size() > 2 && (last.v1 == first.v1 || last.v2 == first.v1 || last.v1 == first.v2 || last.v2 == first.v2)); Vec3 v[] = new Vec3 [closed ? ordered.size() : ordered.size()+1]; float smoothness[] = new float [v.length]; Edge second = (ordered.size() == 1 ? first : ordered.elementAt(1)); int prev; if (first.v1 == second.v1 || first.v1 == second.v2) prev = first.v2; else prev = first.v1; for (i = 0; i < ordered.size(); i++) { Edge e = ordered.elementAt(i); v[i] = new Vec3(vt[prev].r); smoothness[i] = vt[prev].smoothness; prev = (e.v1 == prev ? e.v2 : e.v1); } if (!closed) { v[i] = new Vec3(vt[prev].r); smoothness[i] = vt[prev].smoothness; } int smoothingMethod = theMesh.getSmoothingMethod(); if (smoothingMethod == Mesh.SMOOTH_SHADING) smoothingMethod = Mesh.NO_SMOOTHING; Curve cv = new Curve(v, smoothness, smoothingMethod, closed); Widget parent = (Widget) parentWindow; while (parent != null && !(parent instanceof LayoutWindow)) parent = parent.getParent(); if (parent != null) { ((LayoutWindow) parent).addObject(cv, ((MeshViewer) theView[currentView]).thisObjectInScene.getCoords().duplicate(), "Extracted Curve", null); ((LayoutWindow) parent).updateImage(); } } public void setSmoothnessCommand() { final TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); TriangleMesh oldMesh = (TriangleMesh) theMesh.duplicate(); final Vertex vt[] = (Vertex []) theMesh.getVertices(); final Edge ed[] = theMesh.getEdges(); final boolean pointmode = (selectMode == POINT_MODE); final ActionProcessor processor = new ActionProcessor(); float value; final ValueSlider smoothness; int i; for (i = 0; i < selected.length && !selected[i]; i++); if (i == selected.length) return; if (pointmode) value = vt[i].smoothness; else value = ed[i].smoothness; value = 0.001f * (Math.round(value*1000.0f)); smoothness = new ValueSlider(0.0, 1.0, 100, (double) value); smoothness.addEventLink(ValueChangedEvent.class, new Object() { void processEvent() { processor.addEvent(new Runnable() { public void run() { float s = (float) smoothness.getValue(); for (int i = 0; i < selected.length; i++) if (selected[i]) { if (pointmode) vt[i].smoothness = s; else ed[i].smoothness = s; } theMesh.setSmoothingMethod(theMesh.getSmoothingMethod()); objectChanged(); updateImage(); } } ); } } ); ComponentsDialog dlg = new ComponentsDialog(this, Translate.text(pointmode ? "setPointSmoothness" : "setEdgeSmoothness"), new Widget [] {smoothness}, new String [] {Translate.text("Smoothness")}); processor.stopProcessing(); if (dlg.clickedOk()) setUndoRecord(new UndoRecord(this, false, UndoRecord.COPY_OBJECT, new Object [] {theMesh, oldMesh})); else { theMesh.copyObject(oldMesh); objectChanged(); updateImage(); } } public void reverseNormalsCommand() { TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); setUndoRecord(new UndoRecord(this, false, UndoRecord.COPY_OBJECT, new Object [] {theMesh, theMesh.duplicate()})); theMesh.reverseNormals(); objectChanged(); updateImage(); } void setSmoothingMethod(int method) { TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); setUndoRecord(new UndoRecord(this, false, UndoRecord.COPY_OBJECT, new Object [] {theMesh, theMesh.duplicate()})); for (int i = 0; i < smoothItem.length; i++) smoothItem[i].setState(false); smoothItem[method].setState(true); theMesh.setSmoothingMethod(method); objectChanged(); updateMenus(); updateImage(); } /** Given a list of deltas which will be added to the selected vertices, calculate the corresponding deltas for the unselected vertices according to the mesh tension. */ public void adjustDeltas(Vec3 delta[]) { int dist[] = getSelectionDistance(), count[] = new int [delta.length]; TriangleMesh theMesh = (TriangleMesh) objInfo.getObject(); TriangleMesh.Edge edge[] = theMesh.getEdges(); int maxDistance = getTensionDistance(); double tension = getMeshTension(), scale[] = new double [maxDistance+1]; for (int i = 0; i < delta.length; i++) if (dist[i] != 0) delta[i].set(0.0, 0.0, 0.0); for (int i = 0; i < maxDistance; i++) { for (int j = 0; j < count.length; j++) count[j] = 0; for (int j = 0; j < edge.length; j++) { if (dist[edge[j].v1] == i && dist[edge[j].v2] == i+1) { count[edge[j].v2]++; delta[edge[j].v2].add(delta[edge[j].v1]); } else if (dist[edge[j].v2] == i && dist[edge[j].v1] == i+1) { count[edge[j].v1]++; delta[edge[j].v1].add(delta[edge[j].v2]); } } for (int j = 0; j < count.length; j++) if (count[j] > 1) delta[j].scale(1.0/count[j]); } for (int i = 0; i < scale.length; i++) scale[i] = Math.pow((maxDistance-i+1.0)/(maxDistance+1.0), tension); for (int i = 0; i < delta.length; i++) if (dist[i] > 0) delta[i].scale(scale[dist[i]]); } }

The table below shows all metrics for TriMeshEditorWindow.java.

MetricValueDescription
BLOCKS211.00Number of blocks
BLOCK_COMMENT11.00Number of block comment lines
COMMENTS128.00Comment lines
COMMENT_DENSITY 0.08Comment density
COMPARISONS425.00Number of comparison operators
CYCLOMATIC557.00Cyclomatic complexity
DECL_COMMENTS45.00Comments in declarations
DOC_COMMENT54.00Number of javadoc comment lines
ELOC1551.00Effective lines of code
EXEC_COMMENTS56.00Comments in executable code
EXITS196.00Procedure exits
FUNCTIONS77.00Number of function declarations
HALSTEAD_DIFFICULTY179.86Halstead difficulty
HALSTEAD_EFFORT 0.00Halstead effort
INTERFACE_COMPLEXITY136.00Interface complexity
JAVA0001 0.00JAVA0001 Package name does not contain only lower case letters
JAVA0002 1.00JAVA0002 Package name does not begin with a top level domain name or country code
JAVA0003 1.00JAVA0003 Minimize use of on-demand (.*) imports
JAVA0004 0.00JAVA0004 Unnecessary import from java.lang
JAVA0005 1.00JAVA0005 Imports not in specified order
JAVA0006 0.00JAVA0006 Empty finally block
JAVA0007 0.00JAVA0007 Should not declare public field
JAVA0008 0.00JAVA0008 Empty catch block
JAVA0009 0.00JAVA0009 Protected member in final class
JAVA0010 0.00JAVA0010 Non-instantiable class does not contain a non-private static member
JAVA0011 0.00JAVA0011 Abstract class does not contain an abstract method
JAVA0012 0.00JAVA0012 Non-constructor method with same name as declaring class
JAVA0013 0.00JAVA0013 Non-blank final field is not static
JAVA0014 0.00JAVA0014 Class with only static members has non-private constructor
JAVA0015 0.00JAVA0015 Package class contains public nested type
JAVA0016 0.00JAVA0016 Abstract class contains public constructor
JAVA0017 0.00JAVA0017 Class name does not have required form
JAVA0018 0.00JAVA0018 Method name does not have required form
JAVA0019 0.00JAVA0019 Interface name does not have required form
JAVA0020 0.00JAVA0020 Field name does not have required form
JAVA0021 0.00JAVA0021 Interface method name does not have required form
JAVA0022 0.00JAVA0022 Static final field name does not have required form
JAVA0023 0.00JAVA0023 Empty finalize method
JAVA0024 0.00JAVA0024 Empty class
JAVA0025 0.00JAVA0025 Method override is empty
JAVA0026 0.00JAVA0026 Finalize method with parameters
JAVA0029 6.00JAVA0029 Private method not used
JAVA0030 0.00JAVA0030 Private field not used
JAVA0031 0.00JAVA0031 Case statement not properly closed
JAVA0032 0.00JAVA0032 Switch statement missing default
JAVA0033 0.00JAVA0033 default: not last case in switch statement
JAVA0034151.00JAVA0034 Missing braces in if statement
JAVA003596.00JAVA0035 Missing braces in for statement
JAVA0036 2.00JAVA0036 Missing braces in while statement
JAVA0038 0.00JAVA0038 Non-case label in switch statement
JAVA0039 0.00JAVA0039 Break statement with label
JAVA0040 0.00JAVA0040 Switch statement contains N cases (maximum: M)
JAVA0041 0.00JAVA0041 Nested synchronized block
JAVA0042 0.00JAVA0042 Empty synchronized statement
JAVA0043 0.00JAVA0043 Inner class does not use outer class
JAVA0044 0.00JAVA0044 Serializable class with no instance variables
JAVA0045 0.00JAVA0045 Serializable class with only transient fields
JAVA0046 0.00JAVA0046 Name of class not derived from Exception ends with 'Exception'
JAVA0047 0.00JAVA0047 Serializable class derives from invalid base class
JAVA0048 0.00JAVA0048 Name of class derived from Exception does not end with 'Exception'
JAVA0049 0.00JAVA0049 Nested block at depth N (maximum: M)
JAVA0050 0.00JAVA0050 Class derives from java.lang.Error
JAVA0051 0.00JAVA0051 Class derives from java.lang.RuntimeException
JAVA0052 0.00JAVA0052 Class derives from java.lang.Throwable
JAVA0053 0.00JAVA0053 Unused label
JAVA0054 0.00JAVA0054 Inheritance depth N exceeds maximum M
JAVA0055 0.00JAVA0055 Class should be interface
JAVA0056 0.00JAVA0056 Unnecessary abstract modifier for interface or annotation
JAVA0057 0.00JAVA0057 Unnecessary default constructor
JAVA0058 0.00JAVA0058 Constructor calls super()
JAVA0059 0.00JAVA0059 Method override only calls super()
JAVA0061 4.00JAVA0061 Inaccessible member in anonymous class
JAVA0062 0.00JAVA0062 Public class missing public member or protected constructor
JAVA0063 0.00JAVA0063 Identifier name should not contain '$'
JAVA0064 0.00JAVA0064 N variations of identifier name (maximum: M)
JAVA0065 0.00JAVA0065 Unnecessary final modifier for method in final class
JAVA0066 0.00JAVA0066 Unnecessary modifier for interface nested type
JAVA0067141.00JAVA0067 Array descriptor on identifier name
JAVA0068 0.00JAVA0068 Modifiers not declared in recommended order
JAVA0071 0.00JAVA0071 Strings compared with ==
JAVA0073 0.00JAVA0073 Integer division in floating-point context
JAVA0074 0.00JAVA0074 Use of Object.notify()
JAVA0075 1.00JAVA0075 Method parameter hides field
JAVA007631.00JAVA0076 Use of magic number
JAVA0077 0.00JAVA0077 Private field not used in declaring class
JAVA0078 0.00JAVA0078 Floating point values compared with ==
JAVA0079 0.00JAVA0079 Use of instance to reference static member
JAVA0080 0.00JAVA0080 Import declaration not used
JAVA0081 0.00JAVA0081 Boolean literal in comparison
JAVA0082 0.00JAVA0082 Unnecessary widening cast
JAVA0083 0.00JAVA0083 Unnecessary instanceof test
JAVA0084 0.00JAVA0084 Should use compound assignment operator
JAVA0085 0.00JAVA0085 Use of sun.* class
JAVA0087 0.00JAVA0087 Use of Thread.sleep()
JAVA0089 0.00JAVA0089 Use of restricted package
JAVA0092 0.00JAVA0092 Use of restricted type
JAVA0093 0.00JAVA0093 Redundant assignment
JAVA0094 0.00JAVA0094 Field hides a superclass field
JAVA0095 0.00JAVA0095 Uninitialized private field
JAVA0096 0.00JAVA0096 Field in nested class hides outer field
JAVA0098 2.00JAVA0098 Minimize use of implicit field initializers
JAVA0100 1.00JAVA0100 Class contains N non-final fields (maximum: M)
JAVA0101 0.00JAVA0101 Unnecessary modifier for field in interface
JAVA0102 0.00JAVA0102 Last statement in finalize() not super.finalize()
JAVA0103 0.00JAVA0103 Explicit call to finalize()
JAVA0104 0.00JAVA0104 finalize() only calls super.finalize()
JAVA0105 0.00JAVA0105 Duplicate import declaration
JAVA0106 0.00JAVA0106 Unnecessary import from current package
JAVA0108 7.00JAVA0108 Incorrect javadoc: no @param tag for 'parameter'
JAVA0109 0.00JAVA0109 Incorrect javadoc: no parameter 'parameter'
JAVA011013.00JAVA0110 Incorrect javadoc: no @return tag
JAVA0111 0.00JAVA0111 Incorrect javadoc: @return tag for void method
JAVA0112 0.00JAVA0112 Incorrect javadoc: no exception 'exception' in throws
JAVA0113 1.00JAVA0113 Incorrect javadoc: no @author tag
JAVA0114 1.00JAVA0114 Incorrect javadoc: no @version tag
JAVA0115 0.00JAVA0115 Incorrect javadoc: no @throws or @exception tag for 'exception'
JAVA0116 2.00JAVA0116 Missing javadoc: field 'field'
JAVA011710.00JAVA0117 Missing javadoc: method 'method'
JAVA0118 0.00JAVA0118 Missing javadoc: type 'type'
JAVA0119 0.00JAVA0119 Control variable changed within body of for loop
JAVA0123 0.00JAVA0123 Use all three components of for loop
JAVA0125 0.00JAVA0125 Continue statement with label
JAVA0126 0.00JAVA0126 Method declares unchecked exception in throws
JAVA0128 1.00JAVA0128 Public constructor in non-public class
JAVA0130 0.00JAVA0130 Non-static method does not use instance fields
JAVA0131 0.00JAVA0131 Compatible method does not override base
JAVA0132 0.00JAVA0132 Method overload with compatible signature
JAVA0133 0.00JAVA0133 Non-synchronized method overrides synchronized method
JAVA0135 0.00JAVA0135 Only one of Object.equals and Object.hashCode defined: missing 'method'
JAVA0136 1.00JAVA0136 N methods defined in class (maximum: M)
JAVA0137 0.00JAVA0137 Non-abstract class missing constructor
JAVA0138 0.00JAVA0138 N parameters defined for method (maximum: M)
JAVA0139 0.00JAVA0139 Definition of main other than public static void main(java.lang.String[])
JAVA0141 0.00JAVA0141 Unnecessary modifier for method in interface
JAVA0143 0.00JAVA0143 Synchronized method
JAVA014425.00JAVA0144 Line exceeds maximum M characters
JAVA0145 0.00JAVA0145 Tab character used in source file
JAVA0150 0.00JAVA0150 java.lang.Error (or subclass) thrown
JAVA0153 0.00JAVA0153 Inefficient conversion of integer to string
JAVA0159 0.00JAVA0159 Inefficient conversion of string to integer
JAVA0160 0.00JAVA0160 Method does not throw specified exception
JAVA0161 0.00JAVA0161 Conditional wait() not in loop
JAVA0163 5.00JAVA0163 Empty statement
JAVA0165 0.00JAVA0165 Conflicting return statement in finally block
JAVA0166 0.00JAVA0166 Generic exception caught
JAVA0167 0.00JAVA0167 ThreadDeath not rethrown
JAVA0169 0.00JAVA0169 Unnecessary catch block: exception 'exception'
JAVA0170 0.00JAVA0170 Caught exception not derived from java.lang.Exception
JAVA0171 0.00JAVA0171 Unused local variable
JAVA0173 2.00JAVA0173 Unused method parameter
JAVA0174 0.00JAVA0174 Assigned local variable never used
JAVA0175 0.00JAVA0175 Successive assignment to variable
JAVA0176 0.00JAVA0176 Local variable name does not have required form
JAVA017730.00JAVA0177 Variable declaration missing initializer
JAVA0179 9.00JAVA0179 Local variable hides visible field
JAVA0233 0.00JAVA0233 Definition of serialVersionUID other than 'private static final long serialVersionUID'
JAVA0234 0.00JAVA0234 Class is Serializable but does not define serialVersionUID
JAVA0235 0.00JAVA0235 Class defines serialVersionUID but does not implement Serializable
JAVA0236 0.00JAVA0236 Attempt to clone an object which does not implement Cloneable
JAVA0237 0.00JAVA0237 Class implements Cloneable but does not have public clone method
JAVA0238 0.00JAVA0238 Clone method does not call super.clone()
JAVA0239 0.00JAVA0239 Class declares 'readObject' or 'writeObject' but does not implement Serializable
JAVA0240 0.00JAVA0240 Serializable class which declares readObject or writeObject but not both
JAVA0241 0.00JAVA0241 'readObject' or 'writeObject' should be declared private in Serializable class
JAVA0242 0.00JAVA0242 Transient field in non-Serializable class
JAVA0243 0.00JAVA0243 'readResolve' or 'writeReplace' should be declared private or protected
JAVA0244 0.00JAVA0244 Field or method name in subclass differs only by case from inherited field or method
JAVA0245 0.00JAVA0245 JUnit TestCase with non-trivial constructor
JAVA0246 0.00JAVA0246 JUnit assertXXX statement missing message parameter
JAVA0247 0.00JAVA0247 JUnit 'setUp()' and 'tearDown()' should call super method
JAVA0248 0.00JAVA0248 JUnit method 'setUp' or 'tearDown' with incorrect signature
JAVA0249 0.00JAVA0249 JUnit TestCase 'suite()' should be declared static
JAVA0250 0.00JAVA0250 JUnit TestCase declares testXXX method with incorrect signature
JAVA0251 0.00JAVA0251 Use '%n' for line breaks in printf/format for platform independence
JAVA0252 0.00JAVA0252 'enum' is a Java 1.5 reserved word
JAVA0253 0.00JAVA0253 Not all enum constants consumed in switch statement
JAVA0254 0.00JAVA0254 Use enhanced for loop construct instead of Iterator
JAVA0255 0.00JAVA0255 Result of method invocation not used
JAVA0256 2.00JAVA0256 Assignment of external collection/array to field
JAVA0257 0.00JAVA0257 Use of 'Constant Interface' anti-pattern
JAVA0258 0.00JAVA0258 Implement Iterable for foreach compatibility
JAVA0259 5.00JAVA0259 Return of collection/array field
JAVA0260 0.00JAVA0260 Use 'enum' instead of Enumerated Type pattern
JAVA0261 0.00JAVA0261 Use specialized Enum collection types
JAVA0262 0.00JAVA0262 Use of char in integer context
JAVA0263 0.00JAVA0263 Long literal ends with 'l' instead of 'L'
JAVA0264 0.00JAVA0264 Integer math in long context - check for overflow
JAVA0265 0.00JAVA0265 Use of Throwable.printStackTrace()
JAVA0266 0.00JAVA0266 Use of System.out
JAVA0267 0.00JAVA0267 Use of System.err
JAVA0269 0.00JAVA0269 Contents of StringBuffer never used
JAVA027018.00JAVA0270 Use Java 5.0 enhanced for loop construct to iterate over all elements in an array
JAVA0271 0.00JAVA0271 Minimize use of on-demand (.*) static imports
JAVA0272 0.00JAVA0272 Thread.run() called
JAVA0273 0.00JAVA0273 Non-final derivative of Thread calls start() in constructor
JAVA0274 0.00JAVA0274 Serializable class has a synchronized readObject()
JAVA0275 0.00JAVA0275 Serializable class has a synchronized writeObject() and no other synchronized methods
JAVA0276 0.00JAVA0276 Unnecessary use of String constructor
JAVA0277 0.00JAVA0277 Iterator.next() implementation does not throw NoSuchElementException
JAVA0278 0.00JAVA0278 Unnecessary use of Boolean constructor
JAVA0279 0.00JAVA0279 Serialization method readObject or readObjectNoData calls an overridable method
JAVA0280 0.00JAVA0280 IllegalMonitorStateException caught
JAVA0281 0.00JAVA0281 Iterator.next() not called in loop
JAVA0282 0.00JAVA0282 Call to Iterator.next() in loop which does not test Iterator.hasNext()
JAVA0283 0.00JAVA0283 Control variable not updated in loop body
JAVA0284 0.00JAVA0284 Explicit garbage collection
JAVA0285 0.00JAVA0285 Dereference of potentially null variable
JAVA0286 0.00JAVA0286 Dereference of null variable
JAVA0287 0.00JAVA0287 Unnecessary null check
JAVA0288 0.00JAVA0288 Inconsistent null check
LINES2340.00Number of lines in the source file
LINE_COMMENT63.00Number of line comments
LOC1975.00Lines of code
LOGICAL_LINES1342.00Number of statements
LOOPS140.00Number of loops
NEST_DEPTH 5.00Maximum nesting depth
OPERANDS6523.00Number of operands
OPERATORS12349.00Number of operators
PARAMS29.00Number of formal parameter declarations
PROGRAM_LENGTH18872.00Halstead program length
PROGRAM_VOCAB1148.00Halstead program vocabulary
PROGRAM_VOLUME 0.00Halstead program volume
RETURNS107.00Number of return points from functions
SIZE84972.00Size of the file in bytes
UNIQUE_OPERANDS1088.00Number of unique operands
UNIQUE_OPERATORS60.00Number of unique operators
WHITESPACE237.00Number of whitespace lines